Jkaen Wrote:Still think I should head north?
It's still a tough choice. I was really hoping you could head west to floodplains, but even Malakim still don't want plain deserts except to fight in. The trouble is, we still haven't found a second good city site.
Those red blotches - those are what, hellish farms? Mist is doing an excellent job of tempting us to add KoTE to our already unwieldy tech plans. Although maybe we should, anyway - we're only a Spirit mana away from Tower of Divination, and...we might be able to build two of those.
I think, all in all, I would gamble with moving 1NW, and hope that gives us enough line of sight to find something worth settling for. We're pretty sure that Ilios did not settle, given that score, so maybe he's in a similar dilemma.
The other alternative is to figure out how to share the land we've already revealed, I just don't like giving up on potentially two very strong sites, especially on a map this generally lush and quirky, and a map this big. Or for you to take the nice site already revealed and me to go wandering, but I do want it for myself :neenernee
Jkaen Wrote:If you look at the map you will see various dots of revealed tiles, sugessting some sort of dreamland in the centre of the map.
You will also notice I have a scout not a lightbringer. I am thinking the difference between the 2 is not enough to get it restarted, do you guys agree?
We lose out on the Sentry promotion, and on the ability to eventually upgrade him to a Priest, but otherwise should be ok. And frankly between barbs and humans, I doubt he would have been long for the world anyway. So yeah, not worth restarting to fix.
Edit: Looking at the save now, those revealed tiles aren't a dreamland
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. Half of them appear to be 'The Green Maw', a jungle in the center of the map, and many of the rest are river, etc. These are just more landmarks, I believe.