@ Azoth
Thanks for the literal vote of confidence at the start of the game.
@ Oledavy, Woden
When did I become the Montezuma of the CIV VI PBEMs. I always had a very valid reason to go to war.
Maybe you are right though I tell myself that I picked Macedonia for the DLC experience over Russia (which would have been WAY better for this map).
But maybe I am just that bloodthirsty.
@ Ituralde
At the time, I did not know how far away. Yeah, only my southern neighbour was a realistic target.
@ shallow thought
I disagree heavily. Without GGs or GAs defenses would be unbreakable except for huge tech advantage (one era at least).
The whole system of combat is imo very nicely designed and rewards tactics, planning and use of terrain with the GG and GA being the levers to offset defenders advantage.
@ Sullla
As always, nice analysis. Though concerning if that attack should not have worked. A better player then I should have easily seen your naval invasion in PBEM #1 coming and defended against it. So that attack "should" not have worked either. I think the +100% production and long downtime of aggression (intentionally on my part) augmented suboptimal´s poor preparation.
Thanks for the literal vote of confidence at the start of the game.
@ Oledavy, Woden
When did I become the Montezuma of the CIV VI PBEMs. I always had a very valid reason to go to war.
Maybe you are right though I tell myself that I picked Macedonia for the DLC experience over Russia (which would have been WAY better for this map).
But maybe I am just that bloodthirsty.
@ Ituralde
At the time, I did not know how far away. Yeah, only my southern neighbour was a realistic target.
@ shallow thought
I disagree heavily. Without GGs or GAs defenses would be unbreakable except for huge tech advantage (one era at least).
The whole system of combat is imo very nicely designed and rewards tactics, planning and use of terrain with the GG and GA being the levers to offset defenders advantage.
@ Sullla
As always, nice analysis. Though concerning if that attack should not have worked. A better player then I should have easily seen your naval invasion in PBEM #1 coming and defended against it. So that attack "should" not have worked either. I think the +100% production and long downtime of aggression (intentionally on my part) augmented suboptimal´s poor preparation.