Well screw you too, mapmakers.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
I write RPG adventures, and blog about it, check it out.
As a French person I feel like it's my duty to explain strikes to you. - AdrienIer |
[Spoilers] Commodore bakes a double entenada.
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Well screw you too, mapmakers.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
I do love it when a plan comes together, I really do.
Going to keep the dot and settle on the copper, I think; that allows for automatic connection as soon as borders pop.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
That's a pretty juicy tile...seems like 1N of the initial location would be better if you don't have an immediate burning need for military.
Darrell
I might have a burning need, given neighborhood, but the map concurs; shifting Bangor 1N gains clams and deer, so...
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out. (March 10th, 2018, 15:58)Ceiliazul Wrote:Mostly, how the copper is perfectly 100% pure backline. I hope everyone has their strategics as uselessly back, otherwise someone is going to be able to place their first city in a non-strategically-useless position, a big advantage on this map.(March 6th, 2018, 22:15)Commodore Wrote: Well screw you too, mapmakers.Well Hoe Lee Crap, this monster game got off the ground! Good luck Commodore.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Commodore said: "Mostly, how the copper is perfectly 100% pure backline. I hope everyone has their strategics as uselessly back, otherwise someone is going to be able to place their first city in a non-strategically-useless position, a big advantage on this map."
"Strategically useless" = "Safe Location?" See chapter 20 in the book titled "Civ4 mapmakers: Damned Regardless." I believe you helped write it. (March 10th, 2018, 16:55)Ceiliazul Wrote: See chapter 20 in the book titled "Civ4 mapmakers: Damned Regardless." I believe you helped write it.You did not just try that one. I plump for scripts now. Anyway! Woonsocket, up and going. It'll be eight turns to connect the copper rather than five, but as Plako ignored first-ring copper to plant forward at me, should be okay.[/url]
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Well, plako's front city was pretty obvious. I'm going to note to my intense dismay that according to EP spending plako has met precisely nobody else.
Virgin is a prime spot, at least this border can be equitable. If Plako isn't in a corner.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out. |