Posts: 3,199
Threads: 11
Joined: Jan 2010
Post mortem in this game is basically: I blew a decent position when I went Paper -> Education instead of the necessary military techs. Engineering + Guilds + Gunpower, then castles and power parity with Pikes + LBs in all border cities. Very obvious in retrospect, but I was just drooling too much at the econ techs.
Or I could have tried Gunpowder from the Edu path, but I'm not sure that would have been enough muskets in time to deter Wetbandit who teched up very quickly.
Once attacked, I could have been harder to take out by teching Gunpowder (would have been 1 turn in my heyday) and whipping PRO muskets instead of pikes, but I really overestimated how well pikes could hold cities against masses of Shock cuirs. I.e. terribly. With the 3 vs 1 inevitable when Wetbandit broke me, anything would be a losing game in the end though.
Oh well, I have a lot to learn about this part of the game in particular! (And in general...)