

~AI is dumb, AI is dumb, I'm the luckiest bastard around~
The Very Nearly Dead Slinger With a Temporary Reprieve withdraws into the city and promotes to Volley. We'll be swinging at 22 STR vs the barbs that linger around the city


Speaking of Settlers, here's some screenshots with my increasingly-indecisive musings on city sites. Main decision point right now is whether to settle Saunders on the northern or southern site. But that influences and is influenced by where I plant Kuro, Pravda, and Anzio. Spotted some interesting clay across the bay from the original Prava site, so moving west is an option. Drawback is that it might start to stretch what I can reasonably claim in time - haven't met whoever is my western neighbor yet. I'm not sure if it'd be nice or a disaster for MP to have the "Would you care to sample our hospitality?" option?


Other decisions I'm mulling over but have a longer time horizon on:
1) Whether to have Ooarai get its Campus before the currently-planned Encampment. Campuses are super handy, especially if I land Jesuit. But the timeslot for the Encampment is before I know for sure what Religion I'm getting. The city is not going to have the population to get the 3rd district until turn 80ish, so depends on whether I'd rather have added protection from Rome (and Great General points) or somewhere in the neighborhood of 120



2) Whether to have St Gloriana (City 3, due ~T42) use its starting Encampment build to chop out a Barracks. This would be largely to get a citizen slot since the city has mostly grassland around. The inherent +

I keep meaning to recap the scores from the past few turns but thus far I haven't gotten around to a proper analysis yet. For now, we've moved up to 4th place!