your profile picture is a bear. bears kill innocent people. werewolves kill innocent people. Ergo, you're a werewolf.
[SPOILERS] This Land is Your Land, This Land is My Land. But Mostly Mine.
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(May 29th, 2015, 15:04)AdrienIer Wrote:(May 29th, 2015, 14:44)Boldly Going Nowhere Wrote: Bears kill wolves. Wolves are wolves. That makes me town The bear avatar was a GM penalty for killing too many wolves in game. It looks like I'm a wolf, but I'm just a townie trying really hard to clear off all of the wolves. I mean, what kind of fucking ability is CREATIVE without cheap libraries? Totally underpowered for a wolf. I'm leaving my vote on brick for now, though.
T246
Not pictured: I spawned a GS at Sapphire Pool EoT 245. This was not the preferred outcome, but the most likely. I was hoping I'd get lucky and get the next most likely outcome, a GA, instead. I need five GP for my sixth and final golden age. So... Plako has a GA and a GE (pictured through the interface) in the area between Pfennigspeck and Bayonne. I threw in the resources to make sure he'd know what I was referring to though I doubt that was necessary. In a separate diplo message I offered a free silver resource that he can accept or not, it makes no difference to me. I assume that plako is saving these guys for a GA but if I can buy them off of him it would guarantee that I can fire the 5-GP golden age. I have a prophet, merchant, and scientist now, and ~55% odds on a spy for my next GP in Lamar Valley, my National Epic city. If I get the spy or the ~10% shot at the engineer then I should be fairly confident of getting the artist for the final GP. I think I can do this in time to make a meaningful impact on my space ship launch date, but buying the GP from plako would save me a lot of hassle and take the RNG luck out of the mixed GPP pool. On the other hand, it would probably cost a significant amount of gold. At max tax with the current wealth builds I can bring in around 5500gpt but I don't want to stop researching to build up a gold supply if I can help it. But, if I don't save some gold plako will be unable to make a gold request offer for his GA/GE pair. I should probably suck it up and just save gold for a turn because once I start building spaceship parts I'll have to eat into my savings anyway, or drop the tech rate. Maybe I can manage to save gold for a turn before a bunch of Laboratories finish after Superconductors. The plan is to put the single turn of research into Superconductors then swap to Rocketry next turn for the additional KTB when Joey finishes his research, then finish Superconductors on the next turn. This will allow me to begin The Apollo Program a turn earlier. Enforced peace with Krill ends in 2t. Will Joey start up a war again once Krill's deal expires? I hope he's thinking about plako more and less about me. He did play a fast turn on T244 so maybe he's content to focus on PB22 and just build defensively here. I don't think I've showed this in ages. It's expensive to run an empire this size, but not nearly as bad as it would be if I wasn't in State Property. I estimate that probably 2600g is from wealth builds. The rest would be from merchants. OH/Fin are saving gold this turn. The demos are really strong for me right now. If I could have conquered Ruff and wetbandit 15-20 turns sooner I think I could have salted this game away. As it is, I'll be chasing OH/Fin down to the end in the space race and I'm not sure I'll be able to beat them. Their capital is on the wrong side of their empire for me to raze it if they launch first while my capital is closer to their borders and more accessible. I'll start a distant, medium-hammer city that won't be involved building spaceship parts on a new capital here soon and hold the capital unfinished in the build queue until my ship launches, if things are relevant at that point. I doubt I'll be first to launch though. The long delay on the game is pretty bad for my chances at winning. I've really enjoyed not having to play turns for several days and when I logged in to play this turn it wasn't fun. I'm pretty burned out on civ after this marathon game and I just don't see myself having the will to engage in aggressive war against OH/Fin if they appear likely to launch before me. They are also much more likely to formulate an optimal build strategy and I just don't have the time to do that. All of that said, who knows what will end up happening. I have enough cities that I can probably risk losing territory to Krill and/or Joey and shove my forces at OH/Fin as the race comes down to the wire, so maybe I don't need to plan an optimal war strategy. Just go blunt force and try to raze a couple of their hammer beasts during the production phase of the race. OH/Fin have a couple of those cities near me, but they are likely to have several others throughout their territory that I can't reach too, so this may not even be that harmful to their prospects. This requires some study that I'm not all that keen to do, unfortunately.
Commodore, if you're continuing the PHI conversation in TBS's thread just copy/paste over here so I can boost my views.
(June 9th, 2015, 13:19)Boldly Going Nowhere Wrote: Commodore, if you're continuing the PHI conversation in TBS's thread just copy/paste over here so I can boost my views.Nah, he had some solid OpForAnal going on, gotta reply to that.
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