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PB 59 organizing and tech thread

(May 17th, 2021, 16:05)superdeath Wrote: Trying to join the game, and as soon as i get fully logged in.............. the game straight up crashes

(May 17th, 2021, 16:25)AutomatedTeller Wrote: that happened to me earlier. I was able to log in later on.


On my (old+wine emulation+no ssd) machine the game crashs on every login if I do not load a singleplayer game before. This indicates a timing issue between two threads for me.
If the problem occurs more often you could also try this approach.
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Thanks for the reminder, I managed to play this one. The turns are slightly less complex, for some reason.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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@Players with long login times: Using the BTS_Wrapper binary (+ associated DLLs) would now reduce the login time by > 90%.
This is very kind for players who are already logged in! I'm currently moving but 50% of the time I've waiting on some logins.

It is linked on the PBSpy-Page and the startup shortcut (with mod loading!) is listed there, too.
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(May 18th, 2021, 15:00)Ramkhamhaeng Wrote: @Players with long login times: Using the BTS_Wrapper binary (+ associated DLLs) would now reduce the login time by > 90%.
This is very kind for players who are already logged in! I'm currently moving but 50% of the time I've waiting on some logins.

I'm using it, but I can't get into the game atm. I get stuck at Finishing. Tried starting a new game and then going into PB, but still same result.
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PBSpy shows me as in the game, but I never got past the Finishing screen.
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(May 18th, 2021, 15:03)Jowy Wrote: PBSpy shows me as in the game, but I never got past the Finishing screen.

Reason is often an other player who joined after you (and also needs some time to load). You're stuck/trapped in the finished screen until it loads on his side, too.
If you're lucky no third player joins wink

Edit: New idea: Maybe an other player, who just enters the login screen, but not loading the game also blocks. I didn't investigates this type of scenario.
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(May 18th, 2021, 15:13)Ramkhamhaeng Wrote:
(May 18th, 2021, 15:03)Jowy Wrote: PBSpy shows me as in the game, but I never got past the Finishing screen.

Reason is often an other player who joined after you (and also needs some time to load). You're stuck/trapped in the finished screen until it loads on his side, too.
If you're lucky no third player joins wink

Ah, I've been very lucky until now then. Thanks for the info.
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Tried to slip the turn in before heading out for the evening but the kids kept pulling me away and I never actually sat down lol May be able to play in a few hours, but worst case I’ll make the end of the timer in the morning.
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Unsure why but I kept having the server kick me. Other online games working fine. Amica kept blaming themselves, but was happening separate from being online at same time as well. Unsure /shrug.
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The PBServer itself doesn't log a bug, but our watchdog shows following:
Code:
May 22 08:19:31 picard civpb-watchdog[2633663]: debug: Received client data at connection[{YOUR_IP}:2056->RB59] after 162 server packets / 21.34346890449524 seconds.
May 22 08:25:25 picard civpb-watchdog[2633663]: debug: Received client data at connection[{YOUR_IP}:2056->RB59] after 672 server packets / 10.810034990310669 seconds.
May 22 08:27:18 picard civpb-watchdog[2633663]: debug: Received client data at connection[{YOUR_IP}:2056->RB59] after 655 server packets / 43.221460819244385 seconds.
May 22 08:44:14 picard civpb-watchdog[2633663]: debug: Received client data at connection[{YOUR_IP}:2056->RB59] after 205 server packets / 22.59990406036377 seconds.
May 22 08:59:26 picard civpb-watchdog[2633663]: debug: Received client data at connection[{YOUR_IP}:2056->RB59] after 933 server packets / 14.349603176116943 seconds.

So the server didn't got data from your client for a long time. I didn't see a pattern between this timestamps and the timestamps on PBSpy. Sometimes it was a logout from you, sometimes a login and sometimes it was an event from an other player.

Code:
(Reversed order)
22.05.2021 08:07:45    93    Mjmd    logged in
22.05.2021 [b]08:19[/b]:35    93    Mjmd    logged out
22.05.2021 08:22:16    93    Mjmd    logged in
22.05.2021 [b]08:25[/b]:18    93    Amicalola    logged in
22.05.2021 [b]08:27[/b]:49    93    Mjmd    logged out
22.05.2021 08:32:24    93    Mjmd    logged in
22.05.2021 08:40:52    93    Jowy    logged in
22.05.2021 [b]08:45[/b]:06    93    Jowy    finished turn
22.05.2021 08:45:06    93    Jowy    logged out
22.05.2021 08:54:04    93    Mjmd    logged out
22.05.2021 08:55:36    93    Amicalola    logged out
22.05.2021 [b]08:59[/b]:17    93    Mjmd    logged in
22.05.2021 09:02:10    93    Mjmd    finished turn
22.05.2021 09:02:10    93    Mjmd    logged out

So it looks like a network releated error. Maybe some packages are dropped by your connection/ISP?!
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