zakalwe
You are the Mafia Ability Inspector.
Since you were a child, you could coerce the information you wanted out of anybody. After deciding that evil pays better than good, you joined the Mafia. You'll be sure that the hapless townsfolk tell you what you want to hear.
Inspect: Once per night, you may target another player and attempt to determine any abilities they possess.
Your fellow mafioso are uberfish and Mattimeo. One of you may attempt to kill another player every night. You may communicate with them here:
http://www.quicktopic.com/50/H/fVdTDjm4uG7eH
You are aligned with the Mafia. You win when all threats have been eliminated, or nothing can prevent this.
uberfish
You are the Mafia Jailer.
As the city jailer, being paid by the inmate meant that you didn't care who was guilty or innocent, so long as you got your cut of the treasury. After some shady individuals contacted you with promises of all the wealth in the city, you couldn't help but join them.
Jail: Once per night, you may target another player. All night actions done by them or to them will fail.
Your fellow mafioso are zakalwe and Mattimeo. One of you may attempt to kill another player every night. You may communicate with them here:
http://www.quicktopic.com/50/H/fVdTDjm4uG7eH
You are aligned with the Mafia. You win when all threats have been eliminated, or nothing can prevent this.
Mattimeo
You are the Mafia Neighbor.
Growing up in the middle of the wilderness meant you didn't have many opportunities to strike it rich. Your biggest find so far is the old radio you found the other day. So when some shady individuals contacted you with promises of all the wealth in the city, you couldn't help but join them. As an added bonus, you've found that your radio still works.
Communicate: You may communicate with novice through the following QuickTopic:
http://www.quicktopic.com/50/H/csRUiQ2BLWERW
Your fellow mafioso are zakalwe and uberfish. One of you may attempt to kill another player every night. You may communicate with them here:
http://www.quicktopic.com/50/H/fVdTDjm4uG7eH
You are aligned with the Mafia. You win when all threats have been eliminated, or nothing can prevent this.
Tasunke
You are the Village Ability Inspector.
All your life, you've endeavored to be a scientist, but circumstances have landed you as the town's record keeper. Although being a bureaucrat is as boring as watching paint dry, you realize that you have access to all the information on everyone in the town. With your analytical mind, you're sure you could determine what the townspeople are capable of.
Inspect: Once per night, you may target another player and attempt to determine any abilities they possess.
You are aligned with the village. You win when all threats have been eliminated, or nothing can prevent this.
Jkaen
You are the Village Tracker.
A childhood of hunting has paid off. You are able to conceal yourself and follow your prey wherever they go. Although there isn't much to hunt in this iceball, there sure are a lot of suspicious characters to follow around...
Track: Once per night, you may target another player and attempt to determine who they used their night actions on, if they performed any.
You are aligned with the village. You win when all threats have been eliminated, or nothing can prevent this.
Gazglum
You are the Village Martyr.
When you were a child, your parents died during the coldest winter on memory. Before freezing to death, you were taken in by a local mission. You thank God for giving you the gift of life, and are willing to sacrifice it to save others.
Sacrifice: Once per night, you may target another player. All night actions that would target that player will target you instead, including kills.
You are aligned with the village. You win when all threats have been eliminated, or nothing can prevent this.
Azza
You are the Village Puppet.
After the near-fatal cliff fall, you were taken by a suspicious sorcerer who promised you life in exchange for your eternal loyalty. You accepted. Now, you must do whatever your master tells you in the daytime - even though you don't know who he is.
Puppet: You do not have control over your own vote, whether lynch or mayor. The Puppetmaster controls your vote. Your master sends a PM to the thestick indicating who he'd want you to vote for. Your vote will appear publicly until the final one.
For example, suppose there are two lynch candidates, A and B. You are voting for A, but your master decides to make you vote for B. During the day, the vote count will be listed as follows:
A: 5 People, You (6)
B: 5 People (5)
But come deadline, the following will be the vote count:
A: 5 People (5)
B: 5 People, You (6)
And B will be lynched.
You will regain control of your vote when the Puppetmaster is dead.
You are aligned with the village. You win when all threats have been eliminated, or nothing can prevent this.
Ryan
You are the Village Puppetmaster.
You are a disciple of the dark arts. One day, you stumbled upon a dying man named Azza. You offered to save his life in exchange for his undying loyalty. Now, you control his daytime movements. Although you are a rather questionable character, you are still good at heart.
Control Puppet: You control Azza's votes, whether lynch or mayor. You may PM thestick for who you'd like Azza to vote for. Azza's vote will appear publicly until the final one.
For example, suppose there are two lynch candidates, A and B. Azza is voting for A, but you want B to be lynched instead. You PM thestick that 'Azza is now voting for B.' During the day, the vote count will be listed as follows:
A: 5 People, Azza (6)
B: 5 People (5)
But come deadline, the following will be the vote count:
A: 5 People (5)
B: 5 People, Azza (6)
And B will be lynched.
Due to the unconscious state you found him in, Azza does not know you are his master.
Azza will regain control of his vote when you die.
You are aligned with the village. You win when all threats have been eliminated, or nothing can prevent this.
Lewwyn
You are the Village Compulsive Post Restrictor.
You've always loved watching performances. You enjoy watching people act strangely out of character. While cleaning out the attic, you stumbled upon your father's hypnotism kit. Although your fellow villagers will hate you for this, you can't resist placing them under your spell...
Post Restrict: Every night, you must target another player and apply one of the following post restrictions. The restrictions last one day/night cycle. Each restriction may only be used once.
Lurk, Lurk, Lurk - The target will be unable to post more than 15 posts for the day/night cycle.
Parrot - Every post the target makes must include a quote from another poster.
Devowel (Dvwl) - The target will be unable to use any vowels.
(Th trgt wll b nbl t s ny vwls.)
Proper Gentleman - The target will be unable to use any personal pronouns (any variant of I, you, he, she, it).
(My name is thestick. Nice to meet you.)
(thestick is thestick's name. thestick thinks that meeting Lewwyn is very nice.)
Initial Greeting - The target must start all posts with a phrase of your choice. It may not include any usernames.
Telegraph - The target must speak in Morse code.
(- .... . / - .- .-. --. . - / -- ..- ... - / ... .--. . .- -.- / .. -. / -- --- .-. ... . / -.-. --- -.. . .-.-.-)
Me No Speak English - The target must paste every post they write into an online translator, translate it into a language of your choice, and translate it back to English before they can post it on Realms Beyond.
(Before you can post it in the Beyond realm, goal is to paste all the posts that they write a translator online, translated into the language of your choice, they need to be converted back to English have.)
Broken Keyboard - Thetarget's post can only include letters, numbers, and periods.
(Thetargetspostcanonlyincludelettersnumbersandperiods.Thissureisannoyingtoreadhuh.)
Agreeable - The target must agree to something a previous poster posted in every post they make.
Fanboy - The target must reference a work (movie, book, game, etc.) of their choosing in every post they make.
You are aligned with the village. You win when all threats have been eliminated, or nothing can prevent this.
Qgqqqqq
You are the Village Miller.
In your past life, you were a serial killer, slaughtering all the inhabitants of your village. After a brief period of 're-education,' you've reformed and have been living an honest life. However, your past means that those with a connection to the spirits will view you with distrust.
Suspicion: You will appear as Mafia in any alignment scans.
You are aligned with the village. You win when all threats have been eliminated, or nothing can prevent this.
novice
You are the Village Neighbor.
One day, you stumbled upon an old radio. After a bit of work, you've managed to get it operational. Although you can't call for outside help, you've found another person with whom you can communicate to!
Communicate: You may communicate with Mattimeo through the following QuickTopic:
http://www.quicktopic.com/50/H/csRUiQ2BLWERW
You are aligned with the village. You win when all threats have been eliminated, or nothing can prevent this.