As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

Create an account  

 
[Spoiler] Returning to Randomness: Thoth plays a happy, hippie builder game

(June 18th, 2023, 22:58)Thoth Wrote: On the assumtion that Commodore's offer means "lets take out SD nowish and I keep what's close to me and Commodore keeps what's close to him", I sent it back to him.

Took t100 screenshots of my cities and demos at max tech/max tax.  Made it to 100bpt at t100. 


I'll post pics later.

You know, I had completely forgottan that you border Comm on the other side. Nothing quite like going on a mutual war with your closes neighbor.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
Reply

T100 Big Empire Update:

The Cities:

Random Killing:  2t away from size 10 at which point Rough Cuts takes the lake and RK stagnates at size 10 until Biology.  24 hpt, 2 cottages, wines, and a 3 commerce oasis.  Not a wonderful B-cracy capital but it will make a fine Heroic Epic city.  With a forge and HE 54 hammers a turn into units is very nice.  Just need to find the beakers to get Polytheism, Aesthetics, and Literature. 




Filthy Radicals:   The awful 2nd city is turning into a very nice all round city.  I'm building one final cottage timed to complete the turn after Maths is in.   I need to take a few minutes and actually do some worker micro to ensure I have at least 2, preferably 3 on hand to build the canal fort ASAP once Maths is in.   I'm looking at eot 105 for Maths, so I think I can have 2 available on t106 and the other on 107 after finishing the cottage/chop on t106.




Dayglo Abortions:   Ugly little port city with a bit of commerce and a few hammers.  This is where I should start running a couple of scientists to get going on some GPP, but I want to grow it up to 8 then triple whip a settler for the northlands.  





Gag Order:   I'll probably wind up keeping the hamlet on the copper.   I need the commerce and I'm tight for worker labour right now.  I've got one worker chopping the jungle on the hill right now.  He's got enough time to finish that chop, road the hill, chop the jungle on the Dyes, and road the Dyes before Calendar.   I suspect he will have the time to mine the hill as well but I'm aiming for Calendar ASAP, it unlocks a bunch of commerce and +4 happy from present resources.




Murder Squad:   My border city with Commodore.   On grassland unfortunately, but so long as I maintain cultural dominance in the area it will be difficult to attack out of the fog.   Culture was helped at the end of t101 when Islam spread here.   I'm very tempted to whip out a monastary here.   innocent 





RecklesUpstarts:   My other Eastern city and border city with Pindicator.   Highly defensible little junk city that will push out enough commerce to pay for it's self and a decent pile of hammers to turn into peacekeeping units.





Rough Cuts:   Filler to work some cottages and commerce.





Currently working 14 cottages/hamlets/villages. Still need more, commerce is as tight as food in my corner of the map.
fnord
Reply

Demographics:

at max tax: 




and max tech:




The "rival best" gnp is Krill, presumably building Wealth and teching hard, at least I hope so.   Espionage graph indicates he's been building Ziggurats so that may be his actual gnp with some Rep scientists hired.  Which is bad in all kinds of ways.   But there's nothing I can do about that right now other than not jogging Pindicator's elbow if he's trying for something with a Machinery bulb.   A GE was birthed a couple of turns after Krill completed Mids so he might have gotten a low odds roll.   But Pindicator has had MC for a long time now and could easily have generated it. 

In the meantime, to my east the neighbours are still squabbling.   And there is Gold, Horses, Wheat, Corn, Deer, and Sheep.   I can get Gold and Sheep with an expensive junk city in the north, all the others are unique and I'm low on health resources.  

So obviously as a peace loving type, I don't want to be engaging in landgrabbing and offensive wars.   But the casualties on both sides in the war have been high and so I think it has become necessary to conduct some form of special military operation...hmmmmm   PEACEKEEPING operation in order to halt the bloodshed.  OFC it will be necessary to occupy the cities and the land to ensure that it is properly developed.



fnord
Reply

(June 19th, 2023, 02:14)Tarkeel Wrote:
(June 18th, 2023, 22:58)Thoth Wrote: On the assumtion that Commodore's offer means "lets take out SD nowish and I keep what's close to me and Commodore keeps what's close to him", I sent it back to him.

Took t100 screenshots of my cities and demos at max tech/max tax.  Made it to 100bpt at t100. 


I'll post pics later.

You know, I had completely forgottan that you border Comm on the other side. Nothing quite like going on a mutual war with your closes neighbor.

My map still has a lot of black but I think it's Commodore--Me--Yuri--Superdeath roughly in a line along the south.  

Very nice having one secure border with diplo.   I don't foresee a lot of border tension with Pindicator, the land between our cities is complete trash.   Once RecklesUpstarts pops it's second borders circa t123 I'll have a peak in my culture that can see any incoming force from that direction from a long way away.  My land might be crap, but it's very defensible crap.
fnord
Reply

Oh! Commodore founded both Islam and Taoism (choose religions is on). He shrined Taosim.


So far I've had two free spreads of Islam into my cities and zero Taoist.


I am amused.
fnord
Reply

How do you feel about the decision to move the capital?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

Reply

No regrets.


Workboat starts are awful.
fnord
Reply

Best city in the world:


fnord
Reply

Superdeath didn't appreciate me supplying Yuri with copper. party




9 keshiks.    I think I should be ok here, I had planned on a bit more of a build up before kicking things off but I've got 2 swords and a pair of archers finished eot with another 1 t spear from Random Killing next turn and I'll dry whip a spear out of Filthy Radicals if needed.

I took a slight risk and shifted two spears north to ccontest the river crossing.  If he attacks FR there is a small chance he could take the city.  But if he wants to bypass FR he'll need to engage a pair of spears across the river which should account for a casualty or two directly and force him to split his stack or wait a turn.  I don't like exposing the city to the risk but if I let him bypass the city my movement is impaired by the river behind FR.  Construction is out of reach for at least 8 turns.  So I take a small chance leaving 2 spears, 2 axes, an acher all with full fortify and a new built sword plus a medic warrior on a hill behind walls vs 9 keshiks.  If the RNG hates me enough that he can throw 9 keshiks into that and win, so be it.  But I expect him to try and bypass the city to the north and deploying the spears means I should cost him at least 2 keshiks or wait a turn on the hill with his stack.  Time is on my side.


Power graph says this is his army other than bare minimum garrisons.    So long as Pindicator doesn't decide to point the army he's been whipping in my direction I should do just fine here so long as I don't make any boneheaded moves and the rng isn't too wonky.
fnord
Reply

Superdeath went around Filthy Radicals. He won one of the 32% fights across the river and left an injured keshik exposed on the hill as easy pickings for a swordsman.


Who promptly lost at 92% odds. rolleye

Cleaned up with my woody III warrior at 95% odds and then potted another Keshik across the river with my C2 Spear at ~60% odds.

Whipped out some more spears in preparation for Superdeath advancing two tiles 7-7 from his present position and forking 3 cities.

I'll have 3 spears and a C1 sword that can hit his 5 healthy and 1 4.8/6 with promotion due Keshiks. I will use the sword to cover Rough Cuts (assuming Superdeath doesn't attack it in a forest) and attack out with the other 3 spears at 60-65% odds I think. If the RNG goes his way he may be able to burn Rough Cuts in 2t or he could do some damage with pillaging. But I should be able to clean up his stack in 3t at the outside. 2 if the RNG shifts in my favour slightly.


Yuris has moved most of the garrison out and is threatening to retake his copper city. I don't have visibility so I'm not sure what the garrison or the strike force look like.
fnord
Reply



Forum Jump: