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[PB72 SPOILERS] Aetryn learns humility

Turn 7:

I have chosen poorly for scouting, turning up only a pigs in this narrow SE valley:



There's enough green down here for a city for sure, but it doesn't look like where I want to put my first expansion. Next question is where to continue scouting? I have the opportunity next turn to cross the eastern range of mountains and circle back up toward the sheep. It's less clear whether the range to the southwest of my scout is passable, but it might also be. MJMD, have any thoughts on the priority?

Borders expanded in the north, but all that was added to visibility was a couple of water tiles and another peak.
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I think SW around those mountains (edit: 2 move two south and then around) and then back towards cow. I still think second scout is one that goes east. I maintain priority towards the south if possible.... Again, if we don't' find anything we know to road east lol.

That is A LOT of forests. Have I mentioned that I love HG by any chance?
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(June 16th, 2023, 12:53)Commodore Wrote: Animals are barbarians too.

Someone apparently forgot to tell this guy:

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Here's the known lands at Turn 15:



The dots were placed before I revealed the marble this turn - may want to move the blue dot city 1 west to eventually pick up the marble if I can't make a viable marble city from the other direction.

Switched to Hunting>AH>BW because every one of these sites needs Animal Husbandry. Expectation is that the first settler will finish Turn 28 at this point. Likely settler order is blue first, and gold/red will depend on what the second scout finds in the east.
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Demographics at T18:



I'm not going to overanalyze C&D stuff, but at the moment I'm bored and sick so I decided to distract myself from how terrible I'm feeling by figuring the current state out.

What we know about tech:
Aetryn - Mining, The Wheel, Agriculture, Fishing - 6000 soldiers from tech
Greenline - Mysticism, The Wheel, Agriculture, Mining - 6000 soldiers from tech
Xist - Mining, Fishing, Agriculture  - 2000 soldiers from tech
Bing - Hunting, Mysticism, Agriculture, Mining - 4000 soldiers from tech

Score increases:
T0 - everyone but greenline founds
T1 - greenline founds
T6 - I finish Agriculture, Bing and Xist finish a similar cost tech, and given they were working the exact same tiles as me up until last turn, and nobody has gone up soldier points since the start, must be Agriculture
T7 - Greenline finishes a tech. Again, Agriculture
T13 - I finish Fishing, Bing also finishes a similar cost tech, must be Mining, as someone has 4000 from tech and Xist hasn't finished any other techs yet.
T14 - Greenline finishes a tech, must be Mining, as only he can have 6000 soldiers from tech
T17 - Border expansion score increase for everyone not Greenline
T18 - Border expansion score increase for Greenline

After putting one turn into BW, I re-evaluated my tech needs and switched to Hunting in time to have Animal Husbandry by the time my second city is down, therefore my tech completion time for Hunting will be one behind.

A turn or two ago I looked at Demos but didn't take a screenshot, and everyone else was making 19 when I was making 17. This must be: Bing researching a tech w/o prerequisite same as me, but having +2 culture from Creative, and the other two must be researching a tech with prerequisites. Also, at the time, food and hammer yields were all identical, so we must all have been working farmed river wheat + elephants I think.

Current Tech Guesses:
Bing - The Wheel, or maybe Fishing
Xist - BW, AH, Masonry, or Sailing. Of these, I believe he has accumulated too many beakers already for AH/Sailing (and sailing makes no sense anyway), so this is probably BW
Greenline - Could be BW, Pottery, or Masonry, or Meditation/Polytheism. Seems likely to be BW.


Tile yields we are working:
Greenline is probably still working wheat + elephants, since he couldn't really have finished anything else yet, which accounts for the 5 production.
Someone has 10 food, and is thus working a 3 food tile plus their wheat. Or a 6 food tile and elephants, but I I don't think it's possible to have farmed another tile yet, nobody has AH, and nobody else is working coast (would show up in commerce).
Someone also has picked up one extra commerce, otherwise we'd all be tied at 19 (I'm working fish for +2, Bing has KK for +2, and the other two are working techs with prereqs).

Unfortunately I don't have enough of the tile yields memorized to really know what these tiles are likely to be.
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You know what I haven't found enough of while scouting? Pigs.




Apparently the Malian diet is going to include a lot of pork.

Oh, and nice to see a luxury. But this is quite a long way from my capital, which means it's likely closer to someone else, so I'm not going to assume I get this.
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(June 29th, 2023, 18:35)aetryn Wrote: Apparently the Malian diet is going to include a lot of pork.

Oh, and nice to see a luxury. But this is quite a long way from my capital, which means it's likely closer to someone else, so I'm not going to assume I get this.

ARE YOU IMP MALI OR NOT!!!!

And yum bacon.



Ya south and then back east in arcs. I want to know that river valley....... All these green city sites with pigs down south really make me want to get to them and you know pay for them lol.
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MJMD, I think I need some help dotmapping this crazy area:




Silver city seems like it could go one SE of the northeastern sheep and just plan to mostly work freshwater lake tiles, borrowing the grain from whatever city normally has it when it needs to grow? Probably want another SW of the grain since that's two first-ring food. But I don't know what to do with the NW sheep. A city that claims both sheep first ring would invalidate the mostly freshwater lake silver site. I suppose the silver could be worked from the north if there are actual food up there, but I don't know that I want to send a scout up there to check right now - I thin it's probably more important to start heading south with this scout to get a sense of what's on the other side of the massive eastern mountain range. And, ya know, maybe meet some other players - Turn 28 and I haven't seen another soul.

Animal Husbandry finished, and there's exactly one horse visible in the lands I've scouted:



Could settle one east of the horse. It's not a great site since it pretty much has to steal the southern wheat from the capital, not having any other food, but it does bring two riverside grasslands into city radius (as well as a couple plains forests that could eventually be lumbermills if they don't get chopped in the meantime.

Two turns from settling the SW pigs, starting the second worker now. Of my competitors, one person at least hasn't grown to size 4 and is presumably building a settler at size 3. I have about 4 turns to make a decision about where the next city goes. Thoughts?
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Double pig is easy for next city. Same general strength as sheep wheat city but its south direction, which does indeed look a lot greener than east. That triple silver though.

Logged in to look at it LOOKS like that is ocean up there. If so settle on tundra hill for the SIX 3f lake tiles.

Horse, filler. Figure it out later. I like chariots quite a bit, but we will likely tech archery (blah) at some point for cheap UU MPs anyways.
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T30: Our new city of Patience is settled:



Initially this city is just going to work the pigs, pump out workers and struggle to do much else with its population except get whipped for more workers. But eventually, with a little time, this could be a pretty decent production city with all those hills. Because commerce is never going to be great in this city, I'm included to farm the grassland river tile rather than reserve it for a cottage, but that's a job for a future worker anyway. The delay before this city is anything but a worker pump is going to require patience, hence the name.

The virtue of patience is not just inaction or passivity. “Patience is power. Patience is not an absence of action; rather it is "timing": it waits on the right time to act, for the right principles and in the right way.” Those who believe in a Higher Power have the advantage that the right time to act might be known to it and communicated, but anyone can appreciate the best time to do something, they might just have difficulty determining when that is. Patience is sadly not particularly valued by modern culture, which values disruption - "do something to shake up the status quo even if it's destructive", immediacy - "I want it now, not next week", and results - "If you aren't cheating you aren't trying". Patience is also a habit I expect to develop playing this Pitboss game. It's very easy to get antsy over a plan I want to execute, only to have the key turn come up slowly because someone else's turn is taking a long time, or we have an unexpected pause. Similarly, choosing when to strike and when to defend also requires patience. Here's to a patiently played game, seeking the right time to make a move and the right time to be quiet.
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