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Well, Charlemagne was last in the queue when Firaxis was handing out the traits - Imp/Pro! His Civ seems to have a nice UU and UB, but still - that's like having no traits at all!
Other thoughts on the article, which really only gives us the new civs and not the game mechanics:
Out of the new civs, Byzantium has by far the best UB in my opinion. That hippodrome is just sick! I wonder if it still gets the bonus from dyes.
Sitting Bull with protective and totem poles is going to be very annoying to attack. Also the Babylonians, who have archers that get a melee bonus.
These IGN articles have been known to have misprints, so UB or UUs that seem especially strong or weak may not end up so.
Christo Redentor is a must for modern warfare, which I assume BTS will encourage with its expanded lategame and a different system of advanced starts. I also like the Shwedagon Paya - you can do some cool things with early theocracy or pacifism I could imagine. The other ones seem kinda meh without having played with them.
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Imhotep Wrote:As for the machine - my new PC is a Core 2 Duo 2,13 GHz along with a Geforce 8800 GTX. And hell does the game run on it ! Though I'll admit that it would be overkill to spend the money just for Civ...
Imhotep Nice! And smart choice to spend more on the GPU than the CPU if you're going to be primarily gaming.
2.13ghz means you have a 6400 or 6420, right? Either way, overclock that beast. With even decent aftermarket cooling, you should blow past 3.0ghz.
Aside from that - how about playing some turns of RBW2? We could use some folks with high-end PCs.
@Sooooo - I agree about the Native Americans being difficult to attack - I forsee players deliberately avoiding attacking them early more than any other civ. I also think Firaxis will have to tune down that Hippodrome. Otherwise the Babylonians will be THE civ for always war games.
As for Christ the Redeemer statue, doesn't it just allow easy civic swaps? Although it does basically give someone the Spiritual trait, to me it seems hardly essential for late-game waring....what am I missing?
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sunrise089 Wrote:As for Christ the Redeemer statue, doesn't it just allow easy civic swaps? Although it does basically give someone the Spiritual trait, to me it seems hardly essential for late-game waring....what am I missing? No that's all it does, but that's really good. In late game, I always want to swap between civics when warring, or leading up to war, or a period of rest between wars. As that stage, just 1 change can cost 3 turns of anarchy. Normally it's between Police State and US or Rep, also nationhood/free speech, also occasionally theocracy/organised religion etc.
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With all the new wonders available...you'd have to think that cultural victory would get a fair amount easier, no? Especially if you're playing as the Ethopians (with +25% culture monuments). Although their traits aren't really ideal for cultural victory, so maybe that balances it out some...
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sooooo Wrote:No that's all it does, but that's really good. In late game, I always want to swap between civics when warring, or leading up to war, or a period of rest between wars. As that stage, just 1 change can cost 3 turns of anarchy. Normally it's between Police State and US or Rep, also nationhood/free speech, also occasionally theocracy/organised religion etc.
I understood that it allowed "instant" civics changes which I took to mean no 5 turn wait. That seems ripe for abuse...you never really need to be in Slavery, just pop in, whip, then pop back to whatever.
Darrell
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darrelljs Wrote:I understood that it allowed "instant" civics changes which I took to mean no 5 turn wait. That seems ripe for abuse...you never really need to be in Slavery, just pop in, whip, then pop back to whatever.
Darrell
That would be INSANE!!!  No, fortunately it just duplicates the Spiritual trait for a civ, which is powerful enough.
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BWardly Wrote:With all the new wonders available...you'd have to think that cultural victory would get a fair amount easier, no? Especially if you're playing as the Ethopians (with +25% culture monuments). Although their traits aren't really ideal for cultural victory, so maybe that balances it out some...
We'd have to see the cultural numbers for the wonders to know for sure, but I wouldn't expect that impact to be large. A good cultural victory is driven by Great Artists and the culture slider multiplied by Free Speech and cathedrals. Wonders usually contribute maybe 10% to 20% of the total, depending on how late you go to running 100% culture slider. And the Ethiopians' building is only half a cathedral; helpful but hardly dominating.
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hmm. the ethoptian UB replaces a monument. monuments obsolete with calendar, but you keep the culture benefit from obsolete buildings. so for normal monuments, the only thing you lose is the ability to build them, and the  if you're charismatic.
i wonder, will the ethopians lose that +25% with calendar, and their monuments would just turn into normal monuments?
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I have fairly good expectations for this expansion. I just hope space launch dates will be pushed back a little so there's more time to play with the later game stuff.
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sooooo Wrote:These IGN articles have been known to have misprints, so UB or UUs that seem especially strong or weak may not end up so. That article looks accurate (up to date anyway) to me.
On League of Legends I am "BertrandDeHorn"
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