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[LURKER THREAD] WW24: Whispers of the Dead

(May 24th, 2013, 18:41)Gaspar Wrote: Which brings me to the ultimate why lurking is more fun than playing. If I wanted to, I could make an argument for all three in here and then we'd discuss whether I was right or not. If I made the same argument in the thread I'd have to listen to 4 people talk about how I only make lists like that when I'm scum. :P

Yeah this is a fun aspect of lurking, and one reason the lurker thread is often more clued in than the game thread. (An outside perspective and spoilers being the other reasons).

(May 25th, 2013, 02:41)Molach Wrote: Novice wants to lynch Tasunke? Why not encourage him to be modkilled or vig-killed? Surely he has figured out the odds that there is a vig in this game...

For us to have a vig, we need to roll 76-85 on a d100 in 6 attempts (1 of the 7 attempts hit cop). I haven't calculated the odds but they're a lot worse than 75%.
http://wiki.mafiascum.net/index.php?title=C9%2B%2B
I have to run.
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Admittedly he didn't know your role.
Edit: But you did of course. I really am an idiot sometimes. banghead
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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I didn't understand rules, so used a _few_ too many rolls.

Still close to 50 % vig.

Waste of lynch and losing (only) cop means scum win this time as well?

Oh and I'd be pretty certain of Gazglum's innocense now.
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca)
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Did you roll 13.times?
I know I nearly did - wouldve made for a...interesting game lol
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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If town has a vig, it makes sense that it is one of those who didn't vote for Tasunke in the end... scum might have targeted one of those.

Using a 1-shot cop on a lurker is less optimal, I agree....
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca)
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lol at the write-up though.
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca)
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I like JKaen's case on Rowain, and I don't like how Rowain tried to dismiss the entire case based on one factual error.
I have to run.
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Rowain seems typically Rowain-y to me. I'm okay with the Gazglum bus for now, should draw some info out and he was one of the players looking most suspicious as part of that Brick/Lewwyn/Gazglum love triangle.
I've got some dirt on my shoulder, can you brush it off for me?
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Seems to me JKaen has a point about the rune-maker flavour, but I have to admit I'm unable to attentively read through the flavour parts of Q's writeups. No offense intended, I'm just not a fan of a writing style where there are a thousand references and strange names that are unexplained or that the reader will have to keep in his cache to get explained later. It would probably help if I knew the theme.
I have to run.
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Theme is FFH, based around a book that Kael wrote and never released and a series of stories about the initial rise of the Octopus Overlords religion. Pretty much everyone is made up (except High Inquisitor Kramer, which is a nod to the author of the Maleus Maleficarum), and its not really needed to keep track of. I don't get the explained later bit though...
I think jkaen is doing a good Job of lynching himself atm - id probably go for him.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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