WALL OF TEXT ALERT!!! I got home a bit earlier in the evening that I expected so I decided to take a look in game and do some theorizing about out future. Here are the things that occurred to me (I've switched to windowed mode so I can alt-tab between civ and the post
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At Havana I think that a better build order would be finish worker (3 turns) and then 2-pop whip the missionary. I think this leaves us with about 2 turns of anger stacking, but at least one of those turns we will not have grown the new pop yet, so that's ok. 2-pop is better than single whipping because we have so much food excess here, so let's turn them into hammers. The other option I see is let Havana grow to size 6 and then triple-whip a settler/library, but if you keep reading the missionary arrives in Barbados just perfect to time OrgRel with a chop.
Let's keep the axe 1S of Santiago in place until the turn we found [new city: San Juan?]. Each additional unit outside our borders costs 1gpt now.
Remember to cancel chop orders after each turn to ensure that they don't auto-finish before we found the new city.
We'll need to save gold for about 8-10 turns before we can research Monarchy. We're at about 55% break-even now, before founding a city, but we'll be adding several cottages in the next few turns ... the library will be finishing at Barbados about when we'll be wanting to turn on research again. This might be a rather pessimistic estimate, but I don't think we can get Monarchy before T105.
@Havana
T87-89: finish axe build
T90: double-whip missionary
T91-92: missionary moves to Barbados and spreads Hindu
@Barbados
T87 (current turn): Worker C continues to cottage (3/4), E builds EOT from PR.
T88: C finishes Cottage, E begins farm (1/5)
T89: since PR won’t grow onto farm any sooner than it can get built (can be worked the turn E finishes alone) C moves 1N of Barbados to chop T90-92, speeding library and clearing land for another cottage … Missionary arrives from Havana, spreading Hindu just in time for OrgRel +25% on chop T92.
Out East
T87: Workers A, B, D begin chopping as planned for [New City (call it San Juan)]; C cottages over farm 1S of Barbados (3/4)
T88: chops continue, cottage finishes
T89: FOUND CITY FIRST! Chops finish, and San Juan builds Terrace EOT (borders to pop T94, can work/improve tiles T95). Barbados grows onto new cottage, while worker moves 1N of Barbados to chop
T90:
SEE PICTURE … A finishes the cottage 1S of Santiago which all three workers started on their way to the forests, while both B & D put a turn into the cottage on tile marked #1
T91: A puts a turn into the cottage on tile #1
BEFORE B&D (extra turn on the way east to mine the gold). T91-94 B and D will follow each other throuth tiles #1-4, ultimately arriving on the corn T95 & 96 respectively as borders pop (takes 5-T total, 3 from B and 2 from D, finishing T97).
T98-99: B & D backtrack over #4-3, finishing the cottages there with a turn each while heading for the deer/copper