Turn 69
It’s a bit busy. In addition to Woden/Ljublana declaring on Rapa Nui the Australian Soviet has declared on Hong Kong and someone else (Kaiser) has killed a city-state. In addition to Engineering I’ve also gotten Construction’s boost. I accept the Chinese delegation and send one back.
The pending death of Hong Kong is not surprising – it’s right off the Russian coast. What is surprising is my embarked slinger meeting up with one of their galleys:
If you look at the mini-map you can see Hong Kong’s orange dot way down to the south. It’s a shame I don’t have a galley close enough to either city-state – I’d consider poaching one.
Southern galley finds a barbarian camp. No sign of quadriremes but I haven’t seen any scouts on this island, either. That could be a naval camp. Up at Have a Good Time the galley has defogged the coast and takes a detour northwest just to check for city-states (there are none). Builder there puts in a fur camp. That gets You Can Call Me Al to happy status. Settler moves in on home and finds a second wine resource, and it’s on a hill to boot. Warrior crosses the river southeast and
This city will have eight resources to work (and improve)! Yeah, settling on the warrior’s position is the right move here.
Settlement in three turns, next settler out of Have a Good Time in five. With the settler safely away from the coast the galley returns to the city to heal and await the next one. Warrior in the south reaches the coast and will land next turn. Slinger lands this turn. They’ll both move inland. I have a feeling, based on what I can see around the edges, that the center is going to be resource-packed. I think I may settle all my cities here off the coast and rely on second ring Harbors for trade connections. That also means my efforts need to be focused on expansion here.
In looking at Big Island I think the next settlement needs to go in somewhere near the slinger:
I suspect the tile SE of the mountain is on fresh water; that would make one of the marsh first ring. The only downside to Big Island is that most of it will be low appeal given all the jungle. I also think I’m going to hold my northern warrior in position until the city founds – I’ll upgrade that one to a swordsman for city defense and barb-clearing purposes.
I see the Phoenicia added a city. In poking around I find out this wasn’t settled – they conquered Geneva. That means two city-states were taken out this turn. Antananarivo might be the only survivor and just because of its location.
One other thing I just noticed:
Obvious Child can’t build naval units because they won’t be able to get out of the bay unless I’m suzerain (it doesn’t carry over to allies). Heh. Even better, Antananarivo cannot be seen from the “public accessible” water ways so Frigates won’t be able to shell the city.