As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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Poll: What should i do?
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"Classic" Superdeath
62.50%
5 62.50%
New and "improved" Superdeath
37.50%
3 37.50%
Total 8 vote(s) 100%
* You voted for this item. [Show Results]

 
SPOILERS- Superdeath pb60

(July 8th, 2021, 12:40)Charriu Wrote: I still love this famous court example:


Quote:ATTORNEY: Doctor, before you performed the autopsy, did you check for a pulse?
WITNESS: No.
ATTORNEY: Did you check for blood pressure?
WITNESS: No.
ATTORNEY: Did you check for breathing?
WITNESS: No.
ATTORNEY: So, then it is possible that the patient was alive when you began the autopsy?
WITNESS: No.
ATTORNEY: How can you be so sure, Doctor?
WITNESS: Because his brain was sitting on my desk in a jar.
ATTORNEY: I see, but could the patient have still been alive, nevertheless?
WITNESS: Yes, it is possible that he could have been alive and practicing law somewhere.

rolf

Always a classic
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

Currency is in folks! Time for a big post


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Running alot of wealth builds, but with it being EMP and no good military targets yet, might as well. Better to run Wealth than slow build markets atm.. (i think, im not TBS so i have no clue if the math checks out)

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Newest city placed. Chopped the forest as it was going to be wasted otherwise, and it helped finish a library in Avaris. Might take control of that Gems tile, if not i at least will have control over my tiles in the region with library + creative.

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Amicalola/Vanrober added a trireme. Possibly trying to break thru? Doubt it at this point, but if i see a 2nd trireme without them seeing anything coming their way, no galleys/triremes of my own ect.. then ill have to suspect they will try and teleport that galley of theirs and burn/grab that city.


[Image: SpgT6Qs.jpg]
Moai is alllllllmost done. I really wish i wasnt a dumbass and had looked for signs that there was an island there. FOR SOME REASON i thought it was an astro island, and that there was only 1 island between us. Fuck me, would be in a much more defensible position if i had both of the islands. As it stands, i cant even siege that island.. Gah, what a boneheaded move.

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Still pissed about Mjmd's forward gems plant. Im not so much pissed about the actual taking of the gems tile, but HOW he planted. As a non-creative, he planted with no 1st ring food. Thats pink dot greedy. If this was a game where i didnt still want to actually win in the end, i would devote all of this research/wealth build hammers into axes/wc's to go burn some cities. Dont be overly greedy on a symmetrical map.

Speaking of,

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Other than Mjmd and the vast ocean/small inner seas... i have uncovered every tile. Does that mean i win?

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Any questions?
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

Nice exploring.

How do you win from here?
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
Reply

(July 12th, 2021, 13:16)Tarkeel Wrote: Nice exploring.

How do you win from here?

Either vulture, or vulture. Honestly i think the game will end up with Civac vs Amicalola (maybe) being more or less stagnate. Mjmd vs me (very likely) being a stalemate. Jowy vs GKC with Jowy eating GKC because Jowy will have Crossbows/Zerkers before GKC has triremes.

Jowy wins this game unless someone intervenes. Thats my best guess.

I have some ... Ideas on how i want to play this out, but it honestly depends mostly on neighbor luck. Im not going to magically pull a win outta my hat. Land is too narrow for Knights/HA's to be mega effective, Galleons are too far away, and due to Emp difficulty.. no one other than jowy is going to be dropping off any units worth putting on Galleons.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

[Image: YOadDa2.jpg]
Okay, so YES... i am building wealth the next screenshot will show how many cities are doing so.. But damn, that GNP is Nice. Basic plan right now is just burning thru tech, get construction + HBR. Make elepult stack. Turn on tech and burn to astro while using the elepult stack to stay safe from basically everything till rifles. MAYBE hit up Cuirs? But probably just Astro and privateers and wreck face with something off of ships.

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catching up in tech.. Jowy is up Machinery which is concerning, but he "should" be busy with GKC which might alert others when GKC starts dying fast.. so hopefully Jowy gets dogpiled.

[Image: AwD0NJr.jpg]
and hopefully they ignore that
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

So how's everything going? Can you post an update with 30 screenshots and detailed descriptions of what each city is doing, and an analysis of all your opponents?
Reply

(July 18th, 2021, 17:10)Mr. Cairo Wrote: So how's everything going? Can you post an update with 30 screenshots and detailed descriptions of what each city is doing, and an analysis of all your opponents?

Sure can! Next turn.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

(July 18th, 2021, 17:10)Mr. Cairo Wrote: So how's everything going? Can you post an update with 30 screenshots and detailed descriptions of what each city is doing, and an analysis of all your opponents?

so... 30 screenshots. Descriptions of each city... and an Analysis of each opponent.

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Tension point #1. Mjmd can attack this city thru 1 tile that i have 3 triremes on. I can attack on several tiles..

[Image: k3AY6qB.jpg]
he can do the same thing basically, on this side.

[Image: WDOEAlP.jpg]
Currently worried here. I dont have the forces needed to protect workers to chop that jungle. So he can currently move to the jungle and be a pain to remove. Sending the scout to the iron tile in Amica's lands to keep an eye on his garrison.

[Image: xXqA3iN.jpg]
Tension free area with Civac.

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Next spot im worried about is Amica invading thru the 1 tile that im blocking with that trireme. Ill probably build another trireme here shortly to put on that tile for protection.

[Image: TBc9aNn.jpg]
Other Mjmd hatred zone. He expanded very aggressively with that plant imo. Those are my deer, and i plan to make him pay for this.

[Image: Li3nwLv.jpg]
GNP spikes, probably making me look scarier than i should be.

[Image: dUZheAt.jpg]
Production gonna take some dives as i whip out forges/courthouses.

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This will look a little bit worse in a couple turns, before it looks better.

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Im gonna be the weakest power for a few turns before my catapults start popping.

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Im creative, hear me ROAR

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Amica has some courthouses apparently.

[Image: RbNhDXy.jpg]
Everything is roughly where i would think it would be.

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India with its 40 wonders, and Civac with the mids..

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Jowy has BERZERKERS ALREADY.

Thats scary. Like, omg... someone stop him scary. Like... GKC is going to be rolled up and digested before anyone can really respond kinda scary imo.

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Mixed city currently, Got some production, some cottages. Due to other city locations, it will probably remain a mixed.

[Image: KDmCOHa.jpg]
Heavy production city. Will probably take 1 lake tile + engineer + workshop and stay at that.

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Primarly a cottage city, some minor production. Despite the "ws" signs, i might make them cottages.

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Going to be swapping those cottages to another city, making this a production only city.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

[Image: hFoRKoL.jpg]
Filler quality, but it works the gold + got us the GS we needed to get out of the eco shithole that we were in, so ... Yay?

[Image: yyWfNyi.jpg]
Island fortress before our main island/moai. Defending at all costs.

[Image: aoIAGsR.jpg]
Originally was going to be a filler, but lack of happy resources made me rethink and now its a productive member of the mixed city group.

[Image: IA2lH4x.jpg]
Had i known/seen that there was another island to the south, i would have planted this city 1s of its current location... BUT i didnt, so now its the moai city.

[Image: JWIhbbu.jpg]
Cottage city.

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Cottage city that has enough food to run some specialists.

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Filler that will eventually run a bunch of production

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Fortress/culture fun house. Likely starting point of a new conflict with Mjmd.

[Image: PXGLxwq.jpg]
Another fortress/culture center. Likely conflict zone.

[Image: 9MxTCFk.jpg]
Easily the biggest future city in the empire. So much food surplus that it will HAVE to give food away even after specialists.


Amicalola- Has TGLH and probably has the coziest spot. Will likely win if it was always peace from here out.

Civac- Mids + Stonehenge. Is in a tough position with Amica as his main rival, and Zerkerfest to the north.

GKC- Went for the latest and possibly worst harassment with Praets in the history of RB. Is not long for this earth.

Mjmd- Angered the great Superdeath Gods by settling above where a normal polite person would. Has to be conquered before we can do ANYTHING else, as he is the only one we dont have any trust in.

Jowy- Was doing quite bad to begin with, used fin+Vikings to a weird outcome where he fends off AGG Rome, and now has Zerkers ahead of ME(who appears to be the only one that has nothing else worth building that wealth which appears quite good on an EMP map..)

Us- In an okay position, but cannot really advance on anyone because of how the map is situated without dog-piling someone else...
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

Thanks for the detailed update.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
Reply



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