New turn came quickly as we're blitzing this on when the game is at +120 turns
.
So, yeah - the rust (-10% strenght) was removed when I opened the save. I guess you can remove the weapons penalty immediately but melee units can't get rid of -10% strenght unless you wait a turn in the city.
Anyway, On Jale's front things are getting interesting.
![Click to resize (Javascript)](https://dl.dropbox.com/s/diamfvkihn0ymoc/T122%20Muskrat%2C%20jale%20moved%20big%20stack.jpg?dl=0)
Jale moved his big stack from capital to Mustkrat. F5 tells me that Jale has 4 ships in the city.
![Click to resize (Javascript)](https://dl.dropbox.com/s/oh62ckri0awjpa0/T122%20Jale.jpg?dl=0)
My units:
![Click to resize (Javascript)](https://dl.dropbox.com/s/n16x9svd4k8dzvx/T122%20my%20ships%20stack.jpg?dl=0)
I can't put my units on the land just like that. I have 19 units but Jale has around 35, so even though my units are stronger they can't match an army that is 2X of mine. What I'm trying to do is to lure the units west... and maybe take some poorly defended cities from west.
If I can drag the units far enough my land-stack should have an easier way to march to the capital (currently cap with 3 defenders). If not then Mustkrat or west should become less defended.
![Click to resize (Javascript)](https://dl.dropbox.com/s/fv5v4ajm45cu4wp/T122%20stack%20towards%20cap.jpg?dl=0)
Either way, I'm trying to make Jale to focus on more than one city at the time. There are about 10 axes following behind the flashed stack. I have couple 5 movers incase Jale doesn't pay attention.
Jale might be trying to surprise me from east:
![Click to resize (Javascript)](https://dl.dropbox.com/s/mswm9sgwx9gl507/T122%20Jale%20galley%20near%20Syenite%20%285%20cargo%29.jpg?dl=0)
I did cash-rush that Trireme incase Jale moves his galley more forward. I also finished Poison EoT 122. Why? Well first of all assasins get way too little use so might just try them out and more importantly I get to hit those tasty adepts of Jale. Also their ability to hide could become worthwhile - but it won't work against Jale as he can see those with floating eyes.
![bow bow](https://www.realmsbeyond.net/forums/images/smilies/bow.gif)
So, yeah - the rust (-10% strenght) was removed when I opened the save. I guess you can remove the weapons penalty immediately but melee units can't get rid of -10% strenght unless you wait a turn in the city.
Anyway, On Jale's front things are getting interesting.
![Click to resize (Javascript)](https://dl.dropbox.com/s/diamfvkihn0ymoc/T122%20Muskrat%2C%20jale%20moved%20big%20stack.jpg?dl=0)
Jale moved his big stack from capital to Mustkrat. F5 tells me that Jale has 4 ships in the city.
![Click to resize (Javascript)](https://dl.dropbox.com/s/oh62ckri0awjpa0/T122%20Jale.jpg?dl=0)
My units:
![Click to resize (Javascript)](https://dl.dropbox.com/s/n16x9svd4k8dzvx/T122%20my%20ships%20stack.jpg?dl=0)
I can't put my units on the land just like that. I have 19 units but Jale has around 35, so even though my units are stronger they can't match an army that is 2X of mine. What I'm trying to do is to lure the units west... and maybe take some poorly defended cities from west.
If I can drag the units far enough my land-stack should have an easier way to march to the capital (currently cap with 3 defenders). If not then Mustkrat or west should become less defended.
![Click to resize (Javascript)](https://dl.dropbox.com/s/fv5v4ajm45cu4wp/T122%20stack%20towards%20cap.jpg?dl=0)
Either way, I'm trying to make Jale to focus on more than one city at the time. There are about 10 axes following behind the flashed stack. I have couple 5 movers incase Jale doesn't pay attention.
Jale might be trying to surprise me from east:
![Click to resize (Javascript)](https://dl.dropbox.com/s/mswm9sgwx9gl507/T122%20Jale%20galley%20near%20Syenite%20%285%20cargo%29.jpg?dl=0)
I did cash-rush that Trireme incase Jale moves his galley more forward. I also finished Poison EoT 122. Why? Well first of all assasins get way too little use so might just try them out and more importantly I get to hit those tasty adepts of Jale. Also their ability to hide could become worthwhile - but it won't work against Jale as he can see those with floating eyes.