PB59 history
Wellerman - PB59 very good capital. Edit: tried to find in thread, but pretty sure was 1/5 of my research capability plus great for expansion.
Here is the official history. Note Charriu was playing in this one so there isn't a cheat cheat I could expand on. IE if I wanted to go deeper I would have to do the work for each continent and I'm not doing that!
But lets do a quick Mjmd history. You will note I'm not featured in the overall history. My main significance was to give Mig something easy to conquer, but lets explore how that came to be.
With a predefined area very much played an excellent farmers gambit. In general this game was when I started loving Zara. I then made a decision.
![[Image: ECsbhOA.png]](https://i.imgur.com/ECsbhOA.png)
So I had unloaded settler, but Ramk had settled before seeing me there. If I had played first that turn would he still have settled there? Who knows. Should I have done this? With only two neighbors and this being an awkward situation it seems likely something would have happened eventually (it did on other identical continents). Unlike the current game I didn't have to change THAT much to do the attack. With me looking ahead would he have decided to attack me down the line anyways but with 1 more developed city IE better. I was Zara of Portugal though. Of people who didn't need to expand on continent immediately I'm high on that list. Now could Ramk just have imp settled back into the game and ignored. Yes. Did he? OH NO.
So first he whip chopped an army off of 4 cities and slow marched a stack THE ENTIRE WAY THROUGH MY TERRITORY from north to south. Basically I kept having enough in cities he couldn't take them immediately, but due to terrain I could never pin his stack or wipe it out. He ended up razing 2 cities and taking 1 in that war. I went back to war retaking the 1 he took. And just to make this short this kind of thing continued...... FOR MOST OF THE GAME. It was alluded to in the tech thread, but Ramk gave a masterclass on teleport magic. It was a great map for it plus charismatic great general experience 4-5 move ships. I made tons of defensive mistakes this game. However, while he kept hurting me, since he started behind and was putting so much into it, and I'm very good at rebuilding, I kept slowly making ground. When GKC was blunted vs Lazteuq this made Ramk an enticing target for his keshiks. Ramk beat back. War with me continues. GKC comes in again poorly timed, but beaten back. I'm still making ground. GKC comes in AGAIN and I can finally start finishing him off. I am finishing him off AND Mig attacks me
. I didn't need that much more time to be stable, but alas. Charriu joined him in taking my main area and I evacuated hoping to get them to fight. I temporarily held Ramk area where my actual army was. I tried to get Charriu to join me in an attack vs Mig, but he wasn't interested. Eventually Mig came for Ramk area and I evacuated to the middle island. I wanted to fight Mig, but only if I could get Charriu involved. I did get to astro island via Carrack but eventually Amica took that, so I was left with 1 city when game ended. Closest I've come to dying. If game had continued I probably would have eventually.
Anyways, talk about building a think skin to lots of war, making stupid mistakes, and lots of loss in civ.
Wellerman - PB59 very good capital. Edit: tried to find in thread, but pretty sure was 1/5 of my research capability plus great for expansion.
Here is the official history. Note Charriu was playing in this one so there isn't a cheat cheat I could expand on. IE if I wanted to go deeper I would have to do the work for each continent and I'm not doing that!
Quote:5 continents with 5 players - Amicalola and Miguelito where able to united their continents. Piccadlly got a research lead and a good lead in the space race. This promted Amicalola and Miguelito to invade Mali. Amicalola took an early peace to get a massive tribut from Piccadilly and to prepare the following war against Miguelito. Because Piccadilly was a bit unlucky, Miguelito was able to raze Piccadillys HS in the last turn before it reached AC. The following war between Amicalola and Miguelito, both with over 100 cities, was too great for both and the agreed to a draw.
But lets do a quick Mjmd history. You will note I'm not featured in the overall history. My main significance was to give Mig something easy to conquer, but lets explore how that came to be.
With a predefined area very much played an excellent farmers gambit. In general this game was when I started loving Zara. I then made a decision.
![[Image: ECsbhOA.png]](https://i.imgur.com/ECsbhOA.png)
So I had unloaded settler, but Ramk had settled before seeing me there. If I had played first that turn would he still have settled there? Who knows. Should I have done this? With only two neighbors and this being an awkward situation it seems likely something would have happened eventually (it did on other identical continents). Unlike the current game I didn't have to change THAT much to do the attack. With me looking ahead would he have decided to attack me down the line anyways but with 1 more developed city IE better. I was Zara of Portugal though. Of people who didn't need to expand on continent immediately I'm high on that list. Now could Ramk just have imp settled back into the game and ignored. Yes. Did he? OH NO.
So first he whip chopped an army off of 4 cities and slow marched a stack THE ENTIRE WAY THROUGH MY TERRITORY from north to south. Basically I kept having enough in cities he couldn't take them immediately, but due to terrain I could never pin his stack or wipe it out. He ended up razing 2 cities and taking 1 in that war. I went back to war retaking the 1 he took. And just to make this short this kind of thing continued...... FOR MOST OF THE GAME. It was alluded to in the tech thread, but Ramk gave a masterclass on teleport magic. It was a great map for it plus charismatic great general experience 4-5 move ships. I made tons of defensive mistakes this game. However, while he kept hurting me, since he started behind and was putting so much into it, and I'm very good at rebuilding, I kept slowly making ground. When GKC was blunted vs Lazteuq this made Ramk an enticing target for his keshiks. Ramk beat back. War with me continues. GKC comes in again poorly timed, but beaten back. I'm still making ground. GKC comes in AGAIN and I can finally start finishing him off. I am finishing him off AND Mig attacks me

Anyways, talk about building a think skin to lots of war, making stupid mistakes, and lots of loss in civ.