Are you ina dogpilable position?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
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[SPOILERS] Shoot Plays Another Restricted Diplo Game
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Are you ina dogpilable position?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
(January 9th, 2013, 21:33)Qgqqqqq Wrote: Are you ina dogpilable position? You mean me getting dogpiled? Not terribly, as the only other one on my continent is Musicman and he's entirely crippled (only 6 cities left and the best unit he can field is pikes or macemen). Everyone on the other continent lacks Astro (at least last I checked, I should probably keep a better watch on that though) and that continent has also had a bunch of fighting going on anyhow.
What I really meant was are you in a position where you ought to be dogpiled?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
(January 11th, 2013, 14:43)Qgqqqqq Wrote: What I really meant was are you in a position where you ought to be dogpiled? No, mackoti is to a degree. I've got a decent tech lead, but he now has a substantial city/pop/land/crop yield lead. If I can quickly conquer Sian, then yes I'd be in that position most likely (but then again at that point I'd also have a continent to myself which doesn't make dogpiling me easy at all). Also, because of my culture and road network, I am in a position to be able to fork two of sian's cities with rifles and cats. Yeah, that's right, fork with one movers.
Triggered my third golden age. Have to wait 2t for civics swaps (my last goledn age only finished 3t ago??? Man it feels a lot longer than that; these turns are really moving slowly), but by then I'll have completed constitution and democracy. Will then switch fully into universal suffrage, freespeech or bureau depending on which one is worth more beakers, and state property. Already in caste and free religion, both of which I'll stay in.
Tech path after democracy will likely go corporations (make up for the trade route I lose from switching out of free market), steam power (levees and pre req for...) assembly line. Sian is now only 2 techs from rifles, so getting infantry will be nice. I also will obviously build the Kremlin somewhere, just too good not to. Other tech targets I want eventually include Physics for the free GS, maybe astro, steel for cannons, but most importantly radio because we didn't ban Cristo Redentor! (February 25th, 2013, 12:41)BRickAstley Wrote: Mind doing at least a final overview of the geopolitical situation as you know it? I'll see if I have time later this week/this weekend...I'd need to go load up the save it's been so long since I looked at this game. I will try to write something up though as I'm realizing none of the other threads say anything about the game really.
Sorry, it's been way too long to actually remember what I was planning, but here is at the very least is the last save I got. Password is gaius. Sort of an awkward place for the game to end actually in assessing things as I have a bunch of unhappy faces that are soon to expire as drafting anger wears off so the demos and all would change significantly in 3-4t time.
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