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Fall from Heaven Duel League: The Fall From Heaven 10th Anniversary Celebration

(March 9th, 2015, 17:01)Bobchillingworth Wrote: Awesome. I propose the following, then:


Mapscript: Mirror

Mirror Type: Reflection

Landmasses: Snaky Continents

Size: Tiny

Climate: Temperate

Era: Discovery

Lairs: On

Huts: On

All Unique Features
I'll be Cassiel, Grigory
Born to be Sid Emperor King
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Cool, I'm Jonas smile
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I hope I'm at least allowed to give him a critique of the game against me, once it's over?
EitB 25 - Perpentach
Occasional mapmaker

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Of course.
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Apparently I forgot to raise this earlier: Religious Victories should be turned off in a duel setting. Whilst they are part of the normal gameplay, some of the settings are planned to be changed in later versions of the mod because as it stands they are quite easy to get, especially in this format.

Religious ONLY requires possession of the Holy City (not Shrine), and 80% of the pop to be following that religion. In duels this means that if one person gets the religion, the other functionally cannot, unless they jump through hoops. This is especially problematic for games in which there is a race for a religion, as the other has to change quickly to prevent insta-wins.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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Me and Northstar tried to start a game. He made a map and started it but when I try to open the save I get the following message:

"The save file you have selected is protected to ensure that the assets in your mod folder have not been changed". I tired to google this and found it's been an issue for many games over the years (even here in RB and CivFanatics as well) - but didn't find the solution to fix it just yet at least.

Anyone know what I should do with this?
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Well, off the top of my head the "Protect Game Assets" (or something similar) and Admin Password are the things that come to mind as throwing a fit in that way (neither should be on). Otherwise, your versions of the mod are both the same?

Are you playing a random map or a created one?

Is this t0 or t1?

Could you link me to a thread re: the problem.

(Regardless, it's almost certain that that particular start will be unusable, so check these, fix any problems, and then try sending a new one.)
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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I had that problem with the first game I tried to start with Kragroth - which I had set an Admin password. Started another game in exactly the same way just without the password and we had no problem.
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General FYI that came up in one of my duels today:

If you ever replay a turn for any reason, you must delete the outgoing save first. Civ is not able to successfully overwrite the save. This shows up as a save that asks for the previous player's password instead of yours.

This also applies to T0/T1 saves, since FFH calls them both T1.
EitB 25 - Perpentach
Occasional mapmaker

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Can we do shout-outs? I'm going to do a shout-out. Kudos to Old Lion for sustaining an absolutely blazing turn pace in our duel this week.
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