Not much newsworthy in the last three turns. Grew all the way to size 5, for the moment the biggest city in the world. We're a little tight on improved tiles, Lavoisier is working a plains forest, so I took the turn to revolt to Slavery. Going to whip out a worker, regrow, and then spit out a settler too.
Meanwhile Boyle stole the corn again, still size 2 but with corn/deer/granary, should grow up pretty quickly. It'll go on mixed worker/settler duty as well, although I'm not sure which I'll need first.
Techwise, Mysticism is a turn away, still no religions have fallen. Still thinking Meditation -> Priesthood -> Fishing -> Sailing as the path for now. After that, not sure. Maybe go for Monotheism/Monarchy for another pair of civics, maybe Writing and toward Currency. Can't think anything else is more urgent. On the one hand, getting the HR and wines and easy religion spreads would be pretty big - bump us up by 3 happiness. On the other, cash is always handy. I think, though, that if Oracle/Colossus works as planned, we'll benefit more from the happiness. An extra trade route is worth less than an extra citizen working coast. And it's not like we need libraries instantly. I would consider all of these more urgent: workboats, settlers, workers, garrisons, scouts, missionaries, granaries. Similar importance to libraries includes lighthouse, forge, ziggurat. Not likely to have any shortage of useful places to put hammers, anytime soon.
On that note: mostly probably changed my mind on Stonehenge. Turns out I misremembered the price - 20h for a monument, 80h for henge. I guess my 40h estimate was with-stone. Which means Industrious still probably doesn't make it economical when we're picking up religion which we want to spread anyway. If it's still there in a while, or if we find stone, or if the religions all fall, we might give it a try. Or else I'll build it when I'm equally happy with the wonder and with failgold
. More efficient than building Wealth, at any rate.
Meanwhile Boyle stole the corn again, still size 2 but with corn/deer/granary, should grow up pretty quickly. It'll go on mixed worker/settler duty as well, although I'm not sure which I'll need first.
Techwise, Mysticism is a turn away, still no religions have fallen. Still thinking Meditation -> Priesthood -> Fishing -> Sailing as the path for now. After that, not sure. Maybe go for Monotheism/Monarchy for another pair of civics, maybe Writing and toward Currency. Can't think anything else is more urgent. On the one hand, getting the HR and wines and easy religion spreads would be pretty big - bump us up by 3 happiness. On the other, cash is always handy. I think, though, that if Oracle/Colossus works as planned, we'll benefit more from the happiness. An extra trade route is worth less than an extra citizen working coast. And it's not like we need libraries instantly. I would consider all of these more urgent: workboats, settlers, workers, garrisons, scouts, missionaries, granaries. Similar importance to libraries includes lighthouse, forge, ziggurat. Not likely to have any shortage of useful places to put hammers, anytime soon.
On that note: mostly probably changed my mind on Stonehenge. Turns out I misremembered the price - 20h for a monument, 80h for henge. I guess my 40h estimate was with-stone. Which means Industrious still probably doesn't make it economical when we're picking up religion which we want to spread anyway. If it's still there in a while, or if we find stone, or if the religions all fall, we might give it a try. Or else I'll build it when I'm equally happy with the wonder and with failgold
. More efficient than building Wealth, at any rate.
EitB 25 - Perpentach
Occasional mapmaker
Occasional mapmaker

. Can't deny that it would be useful to have faux-Creative, and the GPP aren't bad either.
With the Oracle's free tech you get a lot of free research, so GNP is not bad. Hammers and food are good.