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RB Civ 6 Adventure 1 Potluck - Info Thread
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To win a domination victory, do you only have to conquer the AIs capitals, or do you have to get them to cede their capital to you?
From the civopedia:
That kinda looks like you only need to take your enemy's capital? But you don't really own any cities that you take until the peace deal, so IDK whether capture means cede or not. The civ 6 gameopedia seems to suggest that you do have to cede them: "You may have to actually have the capitals ceded to you, not merely taking them. I just finished a game where I conquered captured all capitals except Washington and Sparta. Then I declared war on US and Greece and took those two and DID NOT WIN. Then I made peace with Teddy and he ceded washington to me. Gordo would not cede Sparta (Gordo never cedes anything) so I captured her entire empire. Only when the last Greek city fell did I win (although, ironically, a Culture victory). Long story short: I think it's not enough to take the cities, you must also be their "rightful owner," which means you must have them ceded to you and/or wipe out the civ." Source: http://civ6.gamepedia.com/Domination_victory Well of souls (and everything else I found on google) is ambiguous (and contradicts the civopedia). "Domination: To achieve a Domination victory, you must conquer the Capital of every other civilization."
Source: http://well-of-souls.com/civ/civ6_overview.html#victory I guess I could play it out and see what happens. But re-positioning my army for a second war of conquest if I get it wrong/slogging through the backwards AI isn't much fun. Thanks!
You just have to possess all original capitals. So no, you don't need them to cede it to you. However, if AI X captures AI Y's original capital, you need to capture Y's original capital from X rather than Y's new capital.
(I, uh, may know this from experience. I need to finish my Adv1 report...) Anyway, yes you own a city before it's ceded. It just cannot grow until it's either ceded or its original owner is wiped out. I won Adv1 without ever getting a single city ceded to me and only conquested a couple civs. (November 10th, 2016, 09:58)scooter Wrote: You just have to possess all original capitals. So no, you don't need them to cede it to you. However, if AI X captures AI Y's original capital, you need to capture Y's original capital from X rather than Y's new capital. Thanks, Scooter! Knowing that from the beginning would have made Adv 1's mop up phase much less painful. Are you sure you have to possess every AI's original capital? The Civopedia seems to say that its sufficient to be the last one controlling with their own capital. In your example, if AI X owns AI Y's capital, as long as AI Y doesn't recapture its capital I think you can win without taking any cities from AI Y at all. (November 10th, 2016, 11:58)Ruined Everything Wrote:(November 10th, 2016, 09:58)scooter Wrote: You just have to possess all original capitals. So no, you don't need them to cede it to you. However, if AI X captures AI Y's original capital, you need to capture Y's original capital from X rather than Y's new capital. Yeah, as Yuris said, Civilopedia lies. The reason I'm so certain is the exact scenario happened to me. I was the only one controlling my original capital, end turn, no victory screen. I sighed and slogged my way to the last original capital that a different AI owned, and that did it for me.
"The last player to control their original capital" was how they initially implemented this wincon in Civ5, but quickly realised how many cheesy victories (and losses) happened due to it, and changed it to the current rule. God knows why description of the old implementation crept into Civ6 Civilopedia
(November 10th, 2016, 16:26)yuris125 Wrote: "The last player to control their original capital" was how they initially implemented this wincon in Civ5, but quickly realised how many cheesy victories (and losses) happened due to it, and changed it to the current rule. God knows why description of the old implementation crept into Civ6 Civilopedia It's understandable. The writing team was clearly too busy polishing the natural wonder quotes to keep track of all the minor civopedia minutiae. (Sarcasm aside, bug testing really complex systems is really, really hard. That civ6 runs as bug free as it does on launch is remarkable.) |