Bob:
Nothing more to say or reveal. I should point out that Jkaen moves at day so you cannot blow him up. (This also means the Egger is useless against him.)
Jowy:
Great play!
You cannot affect the drug addict because he's so far gone your rituals cannot hurt him. This role was also designed to mimic arsonist to fool the wolfs which worked well.
Jowy Wrote:You are Mystic. Once per night per night you stay at home at perform a mystic ritual one someone. If they are mafia or with mafia they burst into flames. If not then nothing happens. You are told if you successfully get your scry off or not. You win with the villagers.
Gazglum. Nothing more to say. Your backup kill is considered to be at the sametime as the mafia's kill so that's why JKaen didn't die.
Gazglum Wrote:You are the hyperactive vig. Once per night you may shoot someone with a gun. If you fail somehow (target is dead/dying, you get roleblocked, kill a villager or target has protection) you can try again later at the same night. To do this you must send in a primary target and a back-up target. You are on team village.
Primary//Backup
Sunrise//Nothing
Jkaen//BaII
Lewwyn//Zakalwe
Jkaen Wrote:You are pro-gun control and want to stop them. You start off with 99x bullet proof vests. Once per day you may mail a vest (of your 99) to someone but it will arrive too late for that night unless you send it in the first 24 hours. You can give multiple vests to a person but if they get shot twice at the same time they won't have time to put on the other one and will die. You of course wear a vest of your 99 and don't have to use a turn to give yourself other one. You win when the village does.
Day moving is awesome! Actions:
Sunrise (vest was late for this time only)
Novice
Jowy
Qgqqqqq, nothing to say
Lewwyn, Mattimeo, Zakalwe. The wolf thread explains everything expect what Lewwyn finds. Aside from the items he actually found the items are just useless and maybe a little deceptive with the following exceptions: Goreripper drops a shotgun like Gazglums because he's a NRA member and AdrienIer drops creepy child pictures which shows he's a bad man.
I also made it that you automatically steal an item from the initiate if Yakuza recruits but didn't tell you because only AdrienIer keeps his items after he "converts" so it's only useful against him.
Goreripper. Nothing to say. (Edit: Role meant to mirror Jkaen's and cause confusion. Vest was late both times. Orders: Night 1 to Zak & Night 2 to Brick.
BRickAstley. I wanted to make the ultimate FU role so I made someone voteless. I didn't tell you (or anyone else who could have gotten the role) to stop a possible rage-quit. It also could have gotten you killed because it's the only negative role in the game.
The rest of the traitors have no powers expect items that can mess up Lewwyn and Jabbz and BRickAstley being contacts. They were Jabbz, Novice, Rowain, BaII and sunrise089. I made each PM one by one to stop a possible confirmation by paraphrasing your role PM and to add a bit of flavor. I would appreciate it if I'm told why you didn't reveal until halfway on day three.
And last but not least
AdrienIer :
The concept of this role was a SK who couldn't kill and is given other broken powers instead to compensate for this. It was also made to help out one side when they are losing by hypering them but that didn't work out at all.
Edit: Actions
Drug Goreripper; hyper if town. Not town so drugged. Stolen contacts Double-vig Gazglum and Vest-giver JKaen
Just Drug Jowy
Just Drug Lewwyn; contacts stolen but it doesn't matter anymore. JKaen would be considered a contact if he was recruited on night 2 not night 3 here.