T103 - 300 BC
Cliff's Notes: CFC researched a classical tech. Otherwise mostly pop growths. Global increase of power of 26000 from unknown causes, but CivPlayers might still be the rival worst.
Demos:
Score table
Score analysis
F8 analysis tells us there are 18 new pop points, excluding the new German city of Wasserburg. There are 71 new score points, and 25 land tiles to score from T83. Land and pop together come to circa 60 score. GNP analysis shows no changes since last turn.
WPC: Was by far the rival worst in land on T82 with 57 tiles, and so gained 9 land tiles on T83 but were still the rival worst. That leaves 1 pop growth, to 24 pop.
CFC: Grew Indira to 12, Lana to 9, Raj to 5, and Lakshmi to 6, for 50 total pop. That leaves 12 score, so they probably finished a classical tech in 8t. They are #2 in population right now. With no change in power and no new known techs, I pencil in Currency.
CivPlayers: Xochicalco has now grown to size 3. They have 32 pop total.
CivFr: Settled their sixth city on T78, and it should have expanded borders on T83, thus land points. Did a 2->1 whip in T102 that I never described. Putting them as rival best in land on T83 gives them 8 score, leaving 5 for two pop growths (to 7 and 4) and 47 total pop, fitting with the new rival best value in population.
That leaves up to 10 pop points and 4 land tiles to the rest of the teams.
Spanish: The 4 land tiles would give them 3 score, and growth to 26 pop would also give them 3 score. Thus they grew 2 pop, for 5 score.
Univers: 4 land tiles would give them 3 score, and growth to 49 pop would give them 4 score. Thus there are two possible solutions for Univers, 2 pop (49 total) and land, or 3 pop (50 total).
Apolyton: 4 land tiles would give them 2 score, leaving 12. Growth from 33 to 38 pop would give 12 score, and from 33 to 39 pop would give 14. So both solutions are valid.
Which solution is the more likely? I judge Apolyton growing six cities (all of their cities but one) to be the less likely solution, since they grew two cities T102, two cities T101, and two T100, even with their large whips, but they might be running an insane food surplus. However, Apolyton's 3-pop whip caused a drop of 2000 in power and 8 in score, which fits with a drop in population from 38 to 35, but not with 39 to 36. The whip caused a population drop of 129000, so it was a 6->3 whip.
Either WPC or the Spanish are the rival worst in population, though I judge WPC to be the more likely candidate (more cities, and less pop).
Power analysis
This analysis includes Apolyton's whip. First, our whips from 153 to 150 caused us to drop from #3 to #4 in power, so we have one team that is very close to us in power besides WPC.
No change to rival best, rival worst up with 1000, and rival total up 35000. Power from pop were up 1000 for WPC, the Spanish, Apolyton, CivFr, and CivPlayers; and 2000 for CFC and Univers, leaving 26000 to other causes.
APTmod data shows no other power increases to WPC, the Germans, and WPC, so all the changes in power are for unknown teams.
Other
Before ending turn 102, the Germans settled the city of Wasserburg (see the turn tracking thread). It probably claimed 8 land tiles (Worms is at 3-ring culture).
We received an instant trade route to the city, but we still don't have trade routes with Wesselburen (the German city #7) or Fields of Color (the WPC dye city).
APTmod and graphs
Another important note. The 2-team graphs from APTmod were borked this turn, but weren't last turn. Thus I think it is limited to 512 data points, and three quarters of them are made up of ourselves, rival worst, and rival max, when showing one team. Thus, the last turn we can get best use of APTmod data is on T127.
Thus, if we want to get a good picture of CivPlayers (which I assume we do), we must use the EP slider no later than T126.
Cliff's Notes: CFC researched a classical tech. Otherwise mostly pop growths. Global increase of power of 26000 from unknown causes, but CivPlayers might still be the rival worst.
Demos:
Score table
Team | Score change | Pop | Tech | Land |
---|---|---|---|---|
RB | 6 | 3 (+1 pop; 59 total) | 3 (Forbidden Fruit, +4 tiles; 114 total) | |
WPC | 10 | 3 (+1 pop; 24 total) | 7 (+9 tiles; 66 total) | |
Spanish | 5 | 5 (+2 pop; 27 total) | ||
Apolyton | 14 | 12 (+5 pop; 38 total) | 2 (+4 tiles; 96 total) | |
CivFr | 13 | 5 (+2 pop; 47 total) | 8 (+12 tiles; 106 total) | |
CivPlayers | 2 | 2 (+1 pop; 32 total) | ||
CFC | 22 | 10 (+4 pop; 50 total) | 12 (classical) | |
Univers | 7 | 7 (+3 pop; 50 total) |
Score analysis
F8 analysis tells us there are 18 new pop points, excluding the new German city of Wasserburg. There are 71 new score points, and 25 land tiles to score from T83. Land and pop together come to circa 60 score. GNP analysis shows no changes since last turn.
WPC: Was by far the rival worst in land on T82 with 57 tiles, and so gained 9 land tiles on T83 but were still the rival worst. That leaves 1 pop growth, to 24 pop.
CFC: Grew Indira to 12, Lana to 9, Raj to 5, and Lakshmi to 6, for 50 total pop. That leaves 12 score, so they probably finished a classical tech in 8t. They are #2 in population right now. With no change in power and no new known techs, I pencil in Currency.
CivPlayers: Xochicalco has now grown to size 3. They have 32 pop total.
CivFr: Settled their sixth city on T78, and it should have expanded borders on T83, thus land points. Did a 2->1 whip in T102 that I never described. Putting them as rival best in land on T83 gives them 8 score, leaving 5 for two pop growths (to 7 and 4) and 47 total pop, fitting with the new rival best value in population.
That leaves up to 10 pop points and 4 land tiles to the rest of the teams.
Spanish: The 4 land tiles would give them 3 score, and growth to 26 pop would also give them 3 score. Thus they grew 2 pop, for 5 score.
Univers: 4 land tiles would give them 3 score, and growth to 49 pop would give them 4 score. Thus there are two possible solutions for Univers, 2 pop (49 total) and land, or 3 pop (50 total).
Apolyton: 4 land tiles would give them 2 score, leaving 12. Growth from 33 to 38 pop would give 12 score, and from 33 to 39 pop would give 14. So both solutions are valid.
Which solution is the more likely? I judge Apolyton growing six cities (all of their cities but one) to be the less likely solution, since they grew two cities T102, two cities T101, and two T100, even with their large whips, but they might be running an insane food surplus. However, Apolyton's 3-pop whip caused a drop of 2000 in power and 8 in score, which fits with a drop in population from 38 to 35, but not with 39 to 36. The whip caused a population drop of 129000, so it was a 6->3 whip.
Either WPC or the Spanish are the rival worst in population, though I judge WPC to be the more likely candidate (more cities, and less pop).
Power analysis
This analysis includes Apolyton's whip. First, our whips from 153 to 150 caused us to drop from #3 to #4 in power, so we have one team that is very close to us in power besides WPC.
No change to rival best, rival worst up with 1000, and rival total up 35000. Power from pop were up 1000 for WPC, the Spanish, Apolyton, CivFr, and CivPlayers; and 2000 for CFC and Univers, leaving 26000 to other causes.
APTmod data shows no other power increases to WPC, the Germans, and WPC, so all the changes in power are for unknown teams.
Other
Before ending turn 102, the Germans settled the city of Wasserburg (see the turn tracking thread). It probably claimed 8 land tiles (Worms is at 3-ring culture).
We received an instant trade route to the city, but we still don't have trade routes with Wesselburen (the German city #7) or Fields of Color (the WPC dye city).
APTmod and graphs
Another important note. The 2-team graphs from APTmod were borked this turn, but weren't last turn. Thus I think it is limited to 512 data points, and three quarters of them are made up of ourselves, rival worst, and rival max, when showing one team. Thus, the last turn we can get best use of APTmod data is on T127.
Thus, if we want to get a good picture of CivPlayers (which I assume we do), we must use the EP slider no later than T126.
Furthermore, I consider that forum views should be fluid in width