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PBEM #6 [Spoilers] Zara of Byzanthium

Time for another picture dump. Here's my empire:

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Ruff is also at 10 cities. Athlete is at 8 and Seven and TRD at 9.

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Looking good, going to get better soon when I go to Bur, found another Academy and have more Lib's done...

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Chicken Pizza was a defensive gamble. Capital needs to grow some more.

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Building a new worker for my newly founded island city here. I really must be the last to get that one settled. Then again, I won't need horses yet...

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My first treshold on the main island.

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I'll hire 2 scientist after the CH is done to get another academy or a bulb option.

Gaul is missing from my pictures... sorry...

Here are the new additions:

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Border with TRD, therefore the army.

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And here is my border with Ruff:

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Gaul has 3 X-bows and a few axes.

Plan for the next 20 turns: Tech towards Cath's and Trebs --> attack someone. jive
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Okay, I changed my plan since I got a great deal with Seven.
I went for the top of the tree and got the GA for Music.
Building MoM and Partenon, so if I manage to get those as well, a GA will be coming soon. Either of those would be worth going into a GA.

Now is the time to go for an army and take out Ruff. So I'll be doing some military techs before going the education path.

GNP is almost first now and Food/MFG a good second/third.

Guess the snowball is going to roll.
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Feudalism is in, Guilds next to get Cataphracts.

Still building MoM (4T) and Parthenon (5T) and saving the Music GA. Would be awesome if I could land both and get a 12T golden age producing a nice military...

Almost number 1 in score now. Seven is leading by a few points, Ruff a close third. Guess that shows again that war doesn't benefit once it get's to a stalemate...
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Seems like MoM is in. Now I'll wait 2 turns for Parthenon and a GS before firing my first GA with the Music Great Artist. Guilds should be (almost) done by then, so I can start assembling an army.
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Damn! Ruff lost 3 cities to Seven. I need to get moving if I want a part of the pie there... Guilds in 2T, next turn I'll start my GA with Parthenon finished. Going to try for Lib after Guilds is in.
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4 updates in a month?!

Everything ok, Nakor? :neenernee:
I've got some dirt on my shoulder, can you brush it off for me?
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Funny, Gaspar! lol

Just started my first 12t Golden Age, with Parthenon finished.
Top in GNP and MFG easily now.

Guilds in next turn, so Cat's and Catas all over the place to see if I can get a share of Ruff.
I'll tech towards Liberalism since no one seems to go in that direction.

Seven seems like the one to beat at the moment, but if Ruff can do some harm to him in return, I can profit from that. Always good to let others do the fighting, right?

In the other war, TRD is loosing against Lewwyn. Another city fell. Good I have EP's on him as well to see what is going on.
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I guess I annoyed Lewwyn a bit. TRD invited me to take one of his cities closest to mine. No city gifting, an honest attack, but still. I can imagine Lewwyn to be somewhat annoyed. But it was to good a city and to close to my core not to take it.

TRD is almost done, as will Ruff imho. Gathering a force near my southern border with a lot of Cataphracts to see if I can get through his defenses and take some cities from him. Maybe Seven will help there.

Eductation will be done next turn. Seven should have Lib soon, but I'm going to challenge him so he can't grab to good a tech.
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Well, my guess was correct. I managed to grab Taoism but Seven turned up his science to beat me to Liberalism easily. Good he couldn't wait any longer.
I switched my tech to Nationalism since Seven didn't take it. Guess he took Astronomy or something down that line.

Started my war with Ruff last turn and took his first city with just a Catapult and Crossbow as casualties. With the exception of his huge stack of Catapult, I don't think Ruff has much of an army left. Let's hope I can continue my walk through that park easily.

Techwise I'll be going after Rifling once Nationalism is done. Astronomy afterwards to not get to far behind with naval power.

Now all I need to do is convince Seven to sign an even longer NAP so I'll be safe from him. Don't fear Lewwyn that much.
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Healing up one turn. Ruff has a big stack up north I can see and has evacuated Rome. Not going to take it, but I can ask Seven if he can raze it...
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