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SG4-Immortality Scares Me

And the save is here:

http://dl.dropbox.com/u/5826112/SG4/JTG%...dSwordSave
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Bad luck on that barb spawn. Any idea if our southern lands connect to anything?
Completed: SG2-Wonders or Else!; SG3-Monarch Can't Hold Me; WW3-Surviving Wolf; PBEM3-Replacement for Timmy of Khmer; PBEM11-Screwed Up Huayna Capac of Zulu; PBEM19-GES, Roland & Friends (Mansa of Egypt); SG4-Immortality Scares Me
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Knock, knock TT. Anybody home?

What is the game plan for his 10 turn set? Chop out TGLH?
Completed: SG2-Wonders or Else!; SG3-Monarch Can't Hold Me; WW3-Surviving Wolf; PBEM3-Replacement for Timmy of Khmer; PBEM11-Screwed Up Huayna Capac of Zulu; PBEM19-GES, Roland & Friends (Mansa of Egypt); SG4-Immortality Scares Me
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Gold Ergo Sum Wrote:Knock, knock TT. Anybody home?

I think he's not about - dead computer, Kyan's posted in all his PBEM's: http://realmsbeyond.net/forums/showpost....count=1224
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
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Alright, then this is my "got it" for the save. I will check it out when I get home tonight.

Suggestions from the players?
Completed: SG2-Wonders or Else!; SG3-Monarch Can't Hold Me; WW3-Surviving Wolf; PBEM3-Replacement for Timmy of Khmer; PBEM11-Screwed Up Huayna Capac of Zulu; PBEM19-GES, Roland & Friends (Mansa of Egypt); SG4-Immortality Scares Me
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All forests have been chopped for TGL already IIRC...
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Build some defenses, and put out some barb watchers. Then just scout more lands, get more cities and win us the day! :neenernee
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You can block the southern land down to the jungle with just two warriors, since they'll spawn lock within 2 tiles even if they cant' see there. Looks like we'll get the GLH, so we can get that, and then start pumping settlers/workers. An exploring workboat might be good too.
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If I remember correctly barbs don't spawn within 2 tiles of any unit, even if the tiles are in the fog. Can someone else confirm this?
Kalin
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kalin Wrote:If I remember correctly barbs don't spawn within 2 tiles of any unit, even if the tiles are in the fog. Can someone else confirm this?
Kalin

Barb units will not, barb cities can (if the tile is fogged).
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