Any chance once we get Paper that we can convince the AIs to trade us their world map for gold or as part of tech trades to get circumnavigation? Circumnav should be real goal for us on this map.
Is an Academy in that city better than just saving the GScientist to bulb our way to Liberalism? My gut says no, although I guess TGL and mass scientists with Oxford could change that equation.
But if we aren't putting Globe in MM, where will we put it? Obviously if we are trying to win by Dom, and we have one-fifth the production of the leader, we are going to need to whip/draft a Globe city every turn. I don't see a single other city with enough food to Globe.
Totally agree that Bureaucracy sucks on this map. Civil Service is not a priority, except to get to Liberalism. Nationalism is clearly the key civic for us along that line I would think.
Any city near the happy cap I will whip a forge or harbor. Should we consider CHs at all? I assume Immortal maintenance costs get brutal.
As for culture flipping the barb city, if it doesn't fit our dotmap, shouldn't we rip it down and start settling south? And shouldn't we start settling south anyway?
If I settle any more islands, I am thinking the small islands to the east of the big island would be the ticket. What do you think?
I am teching Literature, and then probably CS. Definitely doing the trade mission. That gold will fuel us towards Liberalism. After Liberalism/Nationalism, what are the proper tech options?
Gunpowder/Rifling/Astronomy and begin destroying?
Banking/Economics/Corporations/Sci Method/Biology/Medicine for disgusting Sid's Sushi builds (we'll have like 20 seafood by then probably).
luddite Wrote:should be a scientist to give us an academy
Is an Academy in that city better than just saving the GScientist to bulb our way to Liberalism? My gut says no, although I guess TGL and mass scientists with Oxford could change that equation.
But if we aren't putting Globe in MM, where will we put it? Obviously if we are trying to win by Dom, and we have one-fifth the production of the leader, we are going to need to whip/draft a Globe city every turn. I don't see a single other city with enough food to Globe.
Totally agree that Bureaucracy sucks on this map. Civil Service is not a priority, except to get to Liberalism. Nationalism is clearly the key civic for us along that line I would think.
Any city near the happy cap I will whip a forge or harbor. Should we consider CHs at all? I assume Immortal maintenance costs get brutal.
As for culture flipping the barb city, if it doesn't fit our dotmap, shouldn't we rip it down and start settling south? And shouldn't we start settling south anyway?
If I settle any more islands, I am thinking the small islands to the east of the big island would be the ticket. What do you think?
I am teching Literature, and then probably CS. Definitely doing the trade mission. That gold will fuel us towards Liberalism. After Liberalism/Nationalism, what are the proper tech options?
Gunpowder/Rifling/Astronomy and begin destroying?
Banking/Economics/Corporations/Sci Method/Biology/Medicine for disgusting Sid's Sushi builds (we'll have like 20 seafood by then probably).
Completed: SG2-Wonders or Else!; SG3-Monarch Can't Hold Me; WW3-Surviving Wolf; PBEM3-Replacement for Timmy of Khmer; PBEM11-Screwed Up Huayna Capac of Zulu; PBEM19-GES, Roland & Friends (Mansa of Egypt); SG4-Immortality Scares Me