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T-hawk Wrote:BTW thanks Kylearan for staying up late to finish off the game.  Yeah, came home from a friend watching the soccer Champions League game, saw both of you were online and couldn't force myself to do the sensible thing, i.e. go to sleep... now I'm tired and hate my gaming addiction.
Quote:I think I've had enough of Yucata games for now. I've also played Stone Age a few times now on Brettspielwelt, and I really prefer a live session much more than taking a week or two for one game. Yucata doesn't work that well even for live games
I agree Yucata is not suited very well for live games, but I still like the PBEM style format. As much as I enjoy live sessions, I don't always find the time (or regret taking the time, like yesterday...) and I don't mind playing 2-3 games where I only manage to play 2 turns a day. That's better than not playing at all.
So for anyone still wanting to play on Yucata, I'd be up for anything except Carcassonne.
Quote:We could try a session on BSW sometime if you like.
I've never tried BSW, but would like to try. And I should be available longer in the evenings more often (like yesterday) as our nights here at home are slowly improving.
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider
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Yeah, I understand that playing live might not work as well for you. I have no wife and kids to interrupt planning a gaming session.
Besides Stone Age, the game I'd like to try on BSW is Funkenschlag / Power Grid. Are you or sooooo or anyone else familiar with it? I played it once with the real boardgame, and found it really distracting to manage all the fiddly busywork of exchanging money and making change and counting resources. My thought was it would work much better as a computer game - and now it is.
Also, last night I happened to see an account named Soren in a Funkenschlag room on BSW. I know Soren Johnson has mentioned the game on his blog. Alas, the user logged off before I got in there to say anything and see if it was him.
BSW also has original Carcassonne, if that may tempt you.  I'm T_hawk on there since it wouldn't take T-hawk.
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I'm very interested in Funkenschlag/Power Grid! I haven't played the game yet, but I've heard a lot of positive things about it over the years that I've started to feel I've missed something I really should know as a board game fan.
I'd be happy to play the original Carcassonne (with any expansion(s)) as well, although I'm not very good at it. As a general rule, if a game requires visual processing, I'll suck at it.
I should be able to play until around midnight German time if I know it 2-3 days in advance. I guess weekends are better for you because it won't interfere with work, right?
Anyone else want to join us for a BSW session? sooooo?
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider
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Yes, I'm up for BSW. I've played Dominion on there a few times before. I'm also a fan of Power Grid, though sometimes the mental arithmatic in that game makes my head hurt  . I've not played it online though and I see that there's an in-built calculator that could help.
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Actually I can play even on weekdays, I'm working from home at the moment. Except for some travel - I will be away from this Thursday night through Tuesday night, then again the following weekend. I could play anytime Weds or Thurs next week. (Or right now but it's probably on the late side for you.)
I think Funkenschlag works better with at least 3 players, like most Eurogames, so good thing sooooo will join us. Is anyone else still following this thread that wants to join? Funkenschlag is certainly on the "heavier" end for Eurogames though.
The BSW client is pretty confusing but I figured it out eventually. To play a game, first you find the lobby for that game, then join an empty table for that game, and when all the players have joined the table, then you start the game. I think you will have more luck with the online help at least because most of it is in German.
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I'd like to play a real-time online game via this other site, as I agree the Yucata client leaves a bit to be desired for both live and PBEM games (of course I can't complain about the price).
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On BSW,
Know how to play, willing to join in:
Carcassonne
Power Grid
Dominion
San Juan
Puerto Rico (only played once)
Caylus (ditto)
Kingsburg
Stone Age
Thurn and Taxis
St Petersburg
Pandemic
Not played but want to try:
Notre Dame
Imperial
7 Wonders
Trans America
Pillars of the Earth
Ingenious
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sooooo Wrote:On BSW,
Know how to play, willing to join in:
San Juan Since I've programmed an AI for this game, I'm always interested in playing it.
Quote:Puerto Rico (only played once)
I love that game, even though I only played it about 5 times with different people (who then played it for the first time). DEFINITELY want to play this.
Quote:Caylus (ditto)
Similar to Puerto Rico: Own it, played it only twice, looks like a great game (albeit with a steep learning curve).
But as I said, in principle I'm up for anything:
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider
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Can I ask you about San Juan? TBH I became disenchanted with that game when I discovered the strategy of never building production buildings or taking the producer or trader. You can seemingly just build violet buildings and then get the 6-cost multiplier and it will work out better than producing and selling things on your turn, unless you get a starting hand with a smithy. Does your AI play this way?
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sooooo Wrote:TBH I became disenchanted with that game when I discovered the strategy of never building production buildings or taking the producer or trader. You can seemingly just build violet buildings and then get the 6-cost multiplier and it will work out better than producing and selling things on your turn, unless you get a starting hand with a smithy. I think this heavily depends on the number of players. With 2-3 players, I agree going for violet buildings only is the better strategy most of the time. And like you, I got kind of disappointed with the game because of that. But with 4 players, where either the producer or trader gets selected each turn, I think it's more balanced.
I have created two AIs: One genetically evolved, which on its own learned the Guild Hall strategy which fails horribly with 2 players, and a hard-coded one which basically does what you describe. But of course as most AIs, it can be beat easily by a good human, especially as I lack experience with playgroups other than my own.  ...which is why I'm interested in playing with other people.
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider
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