Completed: SG2-Wonders or Else!; SG3-Monarch Can't Hold Me; WW3-Surviving Wolf; PBEM3-Replacement for Timmy of Khmer; PBEM11-Screwed Up Huayna Capac of Zulu; PBEM19-GES, Roland & Friends (Mansa of Egypt); SG4-Immortality Scares Me
We can probably just go with 9. It'll be quicker, less burnout and more enjoyable as a whole probably anyway. Then the next game can start too. I have no problem with smaller games.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Lewwyn Wrote:We can probably just go with 9. It'll be quicker, less burnout and more enjoyable as a whole probably anyway. Then the next game can start too. I have no problem with smaller games.
Feels a bit random, but what the heck. Maybe a small game like this will help the burnouts to recovery.
Speaking of which, I'd like to make a final plea to avoid randomness as the tie-breaking mechanism. With just 9 players there won't be many lynches, and having one of them decided by a throw of the dice will taint the victory.
On the up side, maybe the game will be easier to lurk with just 9 players.
If people really don't like the random tiebreak we could call it a no-lynch if there's a tie, I dislike the vote order tiebreakers. One player is away for a couple days, we'll start when he gets back, signups still open until then.