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Non-ironman classic Diablo?

Naturally, the demon that's hardest to defeat is the dreaded Connection Problem.

I seem to be a victim of the "can't see more than one other player in a game" issue.

Kp has been working with me on it, and seems to think that it's related to my router. After some non-relevant router drama (long story), I went in and set it to forward ports 6112 and 6113 up to this computer. Before I did that, I had never seen more than one other player in a multiplayer game. I also can't host- others can't join when I create the game.

Since then, I have joined a pubbie and seen two of the three other players that the host claimed were in the game. However, I just joined a Kp-made game and could only see one of his two characters. He also couldn't join when I created.

He thinks this is still connected to my router. On his computers, he was seeing the communication coming from my computer coming in on two different ports (neither of which were 6112). He thinks that my computer is sending on 6112, the router is changing the ougoing port to a random one for security reasons, the other computer responds using the port that it received the incoming traffic on, and then my router gets the response but doesn't know to translate that back into port 6112 which would get it forwarded to my machine instead of stopped at the router.

I am going to do some forum searching and see if I can come up with some ideas. So far, I found one thread on the Lounge where a similar problem was sovled with an update of the router's firmware, but that didn't work in my case. It's also possible that I could see players on completely different networks and IP's better than I can see two players from the same network (although hosting is right out, I think, without a fix).

Another possibility, if it is a router issue, would be to replace the router with one of a different brand. That seems silly to fix a problem with Diablo, of all things, though. But, we do have a few connectivity issues here- my connection upstairs gets lost frequently for some reason, and can only be fixed be power cycling my wireless adapter, plus we have had some problems getting the network security to work with this router, so we've had to settle for "more secure than the neighbors' unsecured networks" rather than the ideal.

Now, none of those issues would necessarily be solved by replacing the router. In fact, the Diablo problem wouldn't necessarily be solved that way. $70 or so is a lot to spend to fix a problem with a 10-year-old game, too. So, I don't know.

My huband lost some data last night that might or might not be related to my using his laptop last night during the aforementioned router drama, so this may not be the time to bring that up. However, I did buy a linksys router last night during the router drama, with the intention to return it if I got the other one working (I did). So, it's sitting on my desk at the moment.

Aargh!
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Griselda Wrote:Aargh!

Wow, sorry to hear of all the problems. I suppose it's possible you won't be the only player with this type of problem. I do remember players having connection problems with this game, though I was usually not among them (although on dialup, sometimes I was).

If the game argues too much, then rather than spend moolah on it, might be best just to play something else. However, I think it's still worth a shot, even if you don't solve it. ... Maybe we'll get lucky. smile


- Sirian
Fortune favors the bold.
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I think that it's a good idea for others to keep in mind that they might need to check their connections, too, even if it was working the last time around. A few years on the 'net can change a lot.
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Good news! I forwarded all the ports recommended on this page, joined a public game, and could see all the players! There's nobody online for me to test how a private game with specific people would go, but it is a promising sign!
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Created a new account today for US West and was able to join a public game with no problems. While I've forgotten just about everything that I used to know about Diablo, at least the technical side of things appears OK. smile

Gris, just let me know when and where to be for this shindig. I could care less about which class to play, but I always liked mages the best.
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Sullla Wrote:Gris, just let me know when and where to be for this shindig. I could care less about which class to play, but I always liked mages the best.

I was considering proposing a "No Steekin Mages" team. Go figure. lol

The Sorcerer is out of balance with the other classes. There are ways to fix that, of course, but simpler would be two Fighters and two Archers. This, presuming that we're going to play normal chars, not variants. There are ways to make things plenty lively enough with normal chars (Gris hasn't played Diablo with me before, so may not know about my instances of, "Hey, it's been too long since our last hairball," eek lol ) and we'll all be rusty anyway. smile


- Sirian
Fortune favors the bold.
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What about a minimage rogue?
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Hey, whatever you want. Like I said, I'm not picky. smile Any class is fine.
Follow Sullla: Website | YouTube | Livestream | Twitter | Discord
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Griselda Wrote:Sounds like we just need Cy to get back into town. smile

Indeed.

If we can talk him in to playing a Warrior (fat chance of that -- and even if we did, we'd struggle with getting him to keep up with his gear), then we could do a 4-War team. Or we could do three wars and Cy.

I played a little more, got a char down to the Caves. I think I remember most of what I may have forgotten. crazyeye


- Sirian
Fortune favors the bold.
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After more testing, I replaced the router. The old one didn't seem to be doing port forwarding or a DMZ zone correctly anyway, which was likely to cause trouble in other games sooner or later as well. The good news is, I can now host and see other players in the game.
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