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[SPOILERS - PBEM17] novice and spaceman - Suryavarman of India

Ok, I will check it out when I get home. How long are you around before you beeline Nationalism? (See, I can do Civ jokes too!)
And on the sixth day, god created Manchester.

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spacemanmf Wrote:Ok, I will check it out when I get home. How long are you around before you beeline Nationalism? (See, I can do Civ jokes too!)

I'll be around tonight.
I have to run.
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novice Wrote:I'll be around tonight.

Yeah ok, I use the term "jokes" advisedly.
And on the sixth day, god created Manchester.

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Couple of questions so far.

Why do we whip, then fire the golden age / revolt?

Is the Cash Cow settler going to the bottom of the tundra island?

And MAN that's a lot of signs...
And on the sixth day, god created Manchester.

[SIZE="1"]Played: PBEM13 (China), PBEM17 (India)
Helping out: PBEM23 (Egypt)
Dedlurked: PBEM15 (Ottomans)
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spacemanmf Wrote:Couple of questions so far.

Why do we whip, then fire the golden age / revolt?

Because we can't whip while in Caste System.

spacemanmf Wrote:Is the Cash Cow settler going to the bottom of the tundra island?

Your call. Either that or one of the filler cities on the mainland, the one east of Investment for example.
I have to run.
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novice Wrote:Because we can't whip while in Caste System.

Heh, I knew it would be something obvious. Can you tell I don't use Caste System much?

novice Wrote:Your call. Either that or one of the filler cities on the mainland, the one east of Investment for example.

I guess we could found that while we still have enforced peace, although when does that end?
And on the sixth day, god created Manchester.

[SIZE="1"]Played: PBEM13 (China), PBEM17 (India)
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Ok, playing the turn and trying to make sense of the many signs. Time for an updated city count:

Rego: 14
Kyan: 16
Darrell: 15
Shoot: 9
Us: 12 (1 settler en route, 2 in construction)

Rego sent a message to say that he was nervous about a chariot in his lands - novice replied saying that it was nothing to fear. I moved the chariot along his road and back on to our galley.

[Image: Civ4ScreenShot0633.JPG]
And on the sixth day, god created Manchester.

[SIZE="1"]Played: PBEM13 (China), PBEM17 (India)
Helping out: PBEM23 (Egypt)
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We might want to rethinking the settling location of this city given our exploration. We need to decide soon since the settler is onboard the galley.

[Image: Civ4ScreenShot0634.JPG]

Darrell triple revolts.

[Image: Civ4ScreenShot0635.JPG]

Exploration in the SW.

[Image: Civ4ScreenShot0636.JPG]

T77 demos.

[Image: Civ4ScreenShot0637.JPG]
And on the sixth day, god created Manchester.

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spacemanmf Wrote:We might want to rethinking the settling location of this city given our exploration. We need to decide soon since the settler is onboard the galley.

I think maybe our planned spots are still best, with a later filler on the marble.
I have to run.
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novice Wrote:I think maybe our planned spots are still best, with a later filler on the marble.

That filler will have no food - it won't be much of a city. An alternative would be to settler 1SW of the marble. If you still wanted 3 cities, we could settle 1N of the furs. If we just have 2 cities then 1E of the furs (that does waste a couple of tiles, but gives stronger cities with less overlap).
And on the sixth day, god created Manchester.

[SIZE="1"]Played: PBEM13 (China), PBEM17 (India)
Helping out: PBEM23 (Egypt)
Dedlurked: PBEM15 (Ottomans)
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