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Epic Six - Always War - Info Thread

Making the AI smarter as you go up in level is exactly the same as having an incredible AI to start with and making it dumber as you go down in level.

Unfortunately, Civ AI doesn't work quite like chess. The right algorithms themselves haven't been discovered yet, so making an AI stupider or smarter is more a matter of swapping out algorithms than tuning parameters. A Chess AI can be made stupid by allowing it to look only one move ahead -- there's nothing comparable for a Civ AI currently.
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darrelljs Wrote:(although Start Separated was modified to Start Together)

Irrelevant in a 1v1. Completely, absolutely, totally meaningless.

Maybe someday I'll show you where it matters. Be careful what you wish for, though. lol


- Sirian
Fortune favors the bold.
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sooooo Wrote:War is too simple
War is too complicated
There's only 1 best route through the tech tree
There are too many possible routes through the tech tree to have a cohesive SG
Siege weapons are overpowered
Cottages/financial are overpowered
Slavery is overpowered
You can't win peacefully above monarch
You can't fight wars above monarch due to war weariness
AI builds too many cottages
AI builds too many farms

you forgot:

Tech trading
Forest chopping
BW and axes
Culture slider
Prophet researching civil service

I'd love to see a game like this though, lol.
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