CIV4 Patch 1.61 is becoming rapidly obsolete, I'll cut to the chase. it would be nice to have a minimal bugfix mod approved for optional use.
From the last mod approval discussion thread:
"Does the Mod diminish the educational or comparison value of the report?"
I feel that is a fine start for deciding the legality of the mod.
The short list of changes would be:
1) Whipping bugfix.
2) Tech overflow bugfix.
3) "Ctrl-H" to select all damaged units (if possible).
Or aiming a bit higher:
4) "CS Slingshot nerf" aka Masonry is a prophet tech, Civil Service requires Mathematics.
5) Chariot Axeman Bonus.
(that's higher than I'm willing to aim, but i think very worthy of discussion)
Now the great thing about the educational value - if the bugfix upgrades CIV to Warlords patch-state, then while the educational value might be slightly reduced for CIV 1.61, it would be completely up to date for the current state of CIV balance.
Now in terms of those bugfixes I don't believe the education value will be changed any, other than the minor (and desirable) aspect that one wont learn anything about exploiting bugged whipping.
I also believe that the whipping bugfix is a negative thing for expert players in terms of performance, mainly because "zero hammer whipping" is shut down. That means they will not get better results than expert whipping abusers, in that regard it's a lot like a self imposed variant (somethng to make the game harder yet more enjoyable). The tech overflow bugfix can only benefit the player but the expert player will micro away 95% of the harm anyway and in any case the loss from the bug probably only amounts to 3% of total beakers on standard speed, 2% on epic speed.
The bugfixes WILL benefit a casual/naive/willfully ignornat/paranoid anti-abuser player.
Now that "Select all hurt units"? It's because of me it's in the game at all :D. I want that feature sooo badly for the end game wars! RBEpics are the only games which ever feature mid game wars for me. But Argh! I don't want to spend a whole minute sorting the bomber stack into healthy and hurt!
The technical challenges of implementing and verifying this mod are absolutely minimal and are not really a point of discussion here.
I discovered the whipping bug.
I learnt about it.
I killed it.
I don't want to play with it ever again.
Discuss.
From the last mod approval discussion thread:
"Does the Mod diminish the educational or comparison value of the report?"
I feel that is a fine start for deciding the legality of the mod.
The short list of changes would be:
1) Whipping bugfix.
2) Tech overflow bugfix.
3) "Ctrl-H" to select all damaged units (if possible).
Or aiming a bit higher:
4) "CS Slingshot nerf" aka Masonry is a prophet tech, Civil Service requires Mathematics.
5) Chariot Axeman Bonus.
(that's higher than I'm willing to aim, but i think very worthy of discussion)
Now the great thing about the educational value - if the bugfix upgrades CIV to Warlords patch-state, then while the educational value might be slightly reduced for CIV 1.61, it would be completely up to date for the current state of CIV balance.
Now in terms of those bugfixes I don't believe the education value will be changed any, other than the minor (and desirable) aspect that one wont learn anything about exploiting bugged whipping.
I also believe that the whipping bugfix is a negative thing for expert players in terms of performance, mainly because "zero hammer whipping" is shut down. That means they will not get better results than expert whipping abusers, in that regard it's a lot like a self imposed variant (somethng to make the game harder yet more enjoyable). The tech overflow bugfix can only benefit the player but the expert player will micro away 95% of the harm anyway and in any case the loss from the bug probably only amounts to 3% of total beakers on standard speed, 2% on epic speed.
The bugfixes WILL benefit a casual/naive/willfully ignornat/paranoid anti-abuser player.
Now that "Select all hurt units"? It's because of me it's in the game at all :D. I want that feature sooo badly for the end game wars! RBEpics are the only games which ever feature mid game wars for me. But Argh! I don't want to spend a whole minute sorting the bomber stack into healthy and hurt!
The technical challenges of implementing and verifying this mod are absolutely minimal and are not really a point of discussion here.
I discovered the whipping bug.
I learnt about it.
I killed it.
I don't want to play with it ever again.
Discuss.