Gaspar Wrote:
To make partial amends: here's the situation at T39
My lovely capital of Yang, configured for max hammers/commerce. The goal here is to hurry up with that Governor's Manor so I can get back to worker/settler spam. I really should have more workers, but I'm thinking the Manor will let me build them faster.
Jkaen's almost as lovely capital of Ying. Note that we're still wasting the crab due to lack of Fishing, but the land tiles are quite good regardless. He just finished a settler here. Don't yell at him for not working the corn, it was recently covered in barbarian warriors.
My planned 2nd city. Note that I have Bloodpets in both forests, and the settler is currently hanging out in Rosedale. He'll be able to sprint from cover to cover, therefore, and found in 2:
Malakim thinking on their expansion
Note again the need for Fishing in the near future
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Finally, here's my thinking on where city 3 should go:
You ought to be aware of our tech discussions - basically we're torn between the need for worker/workboat techs, and the security of Bronze. Our next aspirational techs are going to be mainly religions, getting the Malakim machine going; Feudalism isn't worth teching until I have a nice core of big cities to draft/Feast from. Religions also give nice secondary benefits, like culture. We'll probably want to have almost all of them, eventually, in the Malakim empire, to build a priest military; the Calabim are planning Leaves for culture and Ashen Veil for econ, and nothing else.
Off to the west, Jkaen's Hunter is involuntarily farming the barbs
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Finally, the demos. They look pretty bad at the moment, which I'm blaming on the choke. The obvious answer is REX; aristograrianism ought to let us catch up.
EitB 25 - Perpentach
Occasional mapmaker
Occasional mapmaker