November 4th, 2011, 00:15
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Lord Parkin Wrote:What's the actual physical impact though? Surely if it averaged out to a significant impact on commerce generation over time, it would have been noticed before. If the difference on most maps is just a few commerce here and there, it's not worth worrying too much about. Even in the worst case scenario, how much difference would it make?
I picked a semi-random past turn to minimize spoiler info. On that turn, if we were last in turn order, we would be profiting $3/turn from our open borders agreements. Were we first in turn order instead, we would profit $12 from our open border agreements. I'm sure the difference is even more pronounced for Mackoti, who built the Great Lighthouse.
It's an extremely significant effect. It's quite possible to sign an OB agreement that (solely due to this bug) gives your partner $7 and you $1, for example.
No one's noticed it because no one really knows (knew) how trade routes are assigned, and because it doesn't affect single player (where you're always player 0). It also doesn't matter in games with lots of players where many people sign OB with many other people. In that case, you don't use internal routes anyway.
November 4th, 2011, 06:45
(This post was last modified: November 5th, 2011, 08:57 by mackoti.)
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November 4th, 2011, 06:47
(This post was last modified: November 5th, 2011, 08:58 by mackoti.)
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November 4th, 2011, 06:53
(This post was last modified: November 5th, 2011, 08:57 by mackoti.)
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November 4th, 2011, 07:01
(This post was last modified: November 5th, 2011, 08:58 by mackoti.)
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November 4th, 2011, 07:52
(This post was last modified: November 5th, 2011, 08:59 by mackoti.)
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Like an excuse i tryed to post something and nothing apeasred and i tryed again, because of that all this crazy stuuf.
I AM NOT CRAZY DID YOU HEAR ME. nOT CRAZY.
November 4th, 2011, 08:14
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Interesting.
So, all else being equal, one would want to use one's domestic routes before foreign ones, if they produce the same amount of commerce. It is clear that these 5-6 player PBEMs would be the first to notice this type of behavior.
November 4th, 2011, 10:24
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Interesting. So would the solution be to always have the game check for domestic routes before checking for foreign routes? T-Hawk et al, does that sound like something which could be done?
NOTE: This fix would have to be a DLL fix, and therefore would not work on Macs.
November 4th, 2011, 18:39
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Cyneheard Wrote:Interesting. So would the solution be to always have the game check for domestic routes before checking for foreign routes? T-Hawk et al, does that sound like something which could be done?
NOTE: This fix would have to be a DLL fix, and therefore would not work on Macs.
Yeah, I have a fix handy, and that's the way to do it.
mackoti Wrote:well I am last in turn oredr so after what you are saying i am loosing maybe 10-15 comerce /turn???
Right now, I'd guess $11-13/turn (compared to going first in turn order), yeah, though I don't know your position so I can't be sure.
November 4th, 2011, 19:34
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SevenSpirits Wrote:Yeah, I have a fix handy, and that's the way to do it.
Could you share it with me for integration into EitB please?
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