So, I missed reporting on your turn, Jkaen. Not a whole lot to say. I started you on a settler and warrior, to head toward the copper site. Good news and bad on the hunter - he survived being attacked, but not by enough to stand fast. He's running away, with Hawk support from Ying to tell him where's safe.
I also revolted you to Agrarianism. Although in most places, that trades a hammer for a food, you do have a few farms on grass or marsh that only gained from the deal.
You're on 100% gold at the moment, to get back your event fund, then we can speed up on Mysticism.
My scout is en route to the hut, if you could keep Hawking in that general direction it would be lovely.
And I've a worker building a plantation for our first happiness resource, the sugar
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. Trying to preimprove the city3 site a bit, of course, in addition to adding to the happy cap.
I'm debating revolting to Agrarianism myself. On the one hand, it would be positive. On the other, at the moment it'd only gain 1 food for nothing, and it's a turn of anarchy.
I'm also starting to debate which city makes sense for #4, since 3 is getting close. Currently leaning toward one of these two; both would be decently strong, both would add in another happiness resource soon (although the furs need a border pop first).
As for your dotmap - I mostly agree with it. I've been trying to figure out a way to get the clams, though, without disrupting the rest too far.
![[Image: PBEMX%20T52%20next.JPG]](http://dl.dropbox.com/u/16549110/PBEMX%20T52%20next.JPG)
In foreign news, we see that Kilmorph fell to the dwarves. Much better than if it were the Lanun! I think we still have enough of an edge on Way of the Forests to get there in time, even if we go Bronze first. But we definitely shouldn't dawdle.