As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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The Haunted Forest: Mardoc puts the Sidar to the test.

Mardoc Wrote:The more I think about it, the more I think that Axes and warriors are the right tool for farming for Shades. Divided Souls and other recon are much better for scouting and for warring against other players, mobility rules all.

But against the barbs, we want a unit with high enough base strength that it can attack all the time, and cheap enough that we don't mind losing them occasionally while farming (cheap enough that we can take lower odds battles, too). And that's 16 hammer warriors and 30 hammer axes.

Also, I think our only serious competition for Kilmorph and the Mines would be Selrahc. Bob pretty much has to go Leaves, and Serdoa will want to go for horsey stuff, ritualists or rathas. Selrahc does have incentive, he'd rather have Mines than research up to Iron Working to boost the vamps. Our advantage in beating him is that he'll want to get to Code of Laws quickly, which is something we can put off for a long long time.

So it'll depend on the map, but I figure high priority items are Bronze Working and Kilmorph + Arete.

That sounds spot on.

I'm itching to get a look at the start location.

Something else to consider: Do we settle early with the second settler?
or wait a bit.

Deity maint is a royal bitch and we won't be able to connect the cities for trade routes unless there is plentiful rivers.

We may want to wait with the second city.

<---Wants to see the start locations. hammer
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Also:

Non Bronze Axes suck for farming xp....Archers (on defence) will work better.

Hope we gots us some Bronze. smile
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Thoth Wrote:<---Wants to see the start locations. hammer

Yeah, I suppose. It's not like there's a big holiday coming up to celebrate the harvest or anything. Which we get at a rational time, as things are just barely starting to get cold, instead of way back in October when it's practically summer :neenernee



I'm actually hoping the game doesn't start until Sunday, so that I can devote my full attention to it.

Quote:Non Bronze Axes suck for farming xp....Archers (on defence) will work better.

Hope we gots us some Bronze.
Agreed. Copper would make everything easier. It might be that non-copper axes would have to win fewer fights, though?
EitB 25 - Perpentach
Occasional mapmaker

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Mardoc Wrote:Yeah, I suppose. It's not like there's a big holiday coming up to celebrate the harvest or anything. Which we get at a rational time, as things are just barely starting to get cold, instead of way back in October when it's practically summer :neenernee

HAH!

October is when it's still nice enough to dance around a bonfire at a Pagan Harvest Festival.

Me nuts are shriveling up at the thought of doing that sort of thing at this time of year.

Silly Yankees. :mad:

Quote:I'm actually hoping the game doesn't start until Sunday, so that I can devote my full attention to it.


Agreed. Copper would make everything easier. It might be that non-copper axes would have to win fewer fights, though?


Non Copper axes would gain more xp per actual fight than Archers....but Archers do get that Defensive Strike chance (base 20%). And would tend to actually win more often. wink
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Quote:It might be that non-copper axes would have to win fewer fights, though?

Non Copper Axes will also tend to win fewer fights. wink
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Thoth Wrote:October is when it's still nice enough to dance around a bonfire at a Pagan Harvest Festival.

Actually, the weather in November can be surprisingly good. This only applies if you settled in grassland/plains as opposed to tundra, though :neenernee
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Your start:

[Image: civ4screenshot0077.jpg]
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Thanks xenin. smile
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and in interests of getting us some random spam to get us over the post count in the Tech thread:

I'm tired of waking up tired. frown

http://www.youtube.com/watch?feature=pla...nFK5ylCbTM
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And since we're on the topic of Toronto Punk bands...


I've got a bone to pick with you:

http://www.youtube.com/watch?feature=pla...QfdHPoU300
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