Civilization: England, Elizabeth
Difficulty: Monarch
Map: Custom continents
AIs: 5, random
Speed: Epic OR Normal
Version: Civ 1.61
![[Image: atwasstartkj6.jpg]](http://img243.imageshack.us/img243/9223/atwasstartkj6.jpg)
There are 2 save games available, identical in all respects except for the game speed. Chose either save for whatever reason you wish: the speed you enjoy or the speed you believe will score you more points. Players of both saves will be scored together.
Scenario Concept: All the world's a stage, and all the men and women merely players. Your civilization is fanatical about bringing art to the world. By force if necessary. Your civ *cough* "shuns" scientists, merchants and priests. Engineers are (just about) tolerated because they construct grand buildings to display your art.
Variant Rules: Please pay attention to the rules and scoring! Printing them out is wise.
1. You may not build any wonders (world or national) that generate GP points other than artist or engineer points. Parthenon=good, Oracle=bad. Heroic Epic=good, Scotland Yard=bad. This means no shrines too. There is 1 exception: You may build the United Nations.
2. You may not build any city improvements that allow the employment of scientist, merchant or priest specialists. Theatres and forges=good, markets and temples=bad. If you accidentally break this rule, carry on with the game but you will lose points (see below). There is 1 exception: You may build 1 library in the city you intend to build the national epic. But do not intentionally hire any scientists.
Any accidental non-artist, non-engineer GPs must be deleted.
3. In war, all AI cities must be razed, not captured. Barbarian cities are OK to capture.
EDIT: 4. If using caste system, do not intentionally hire scientists or merchants
Scoring: This is a scored event.
20 pts - For winning the game
3 pts - Per great artist you acquire
3 pts - Per (legal!) world wonder (not project) built
1 pt - Per broadcast tower your civilization contains at the end of the game
2 pts - Per city you control of size 10 or greater at the end of the game
5 pts - For building The Internet
8 pts - Earliest conquest win
8 pts - Earliest domination win
8 pts - Earliest diplomatic win
8 pts - Earliest space win
8 pts - Earliest cultural win
5 pts - First to Drama
5 pts - First to Mass Media
5 pts - First to build the Globe Theatre
5 pts - First to make contact with all 5 AI civs
5 pts - Highest culture in 1500 AD in a single city. Great works do not count, so subtract the culture each city gained from any great works.
You lose 10 points every time you break a rule (illegal building, keeping a captured city etc). But keep on playing!
The event will close 3 weeks on Monday, April 2nd. Please report in the Tournament subforum, together with all information you require to be scored, before the end of Tuesday, April 3rd. Saves are attached.
EDIT: 19/3/07: If starting the game now, please use the normal speed save. There is a slight problem with the epic one.
Difficulty: Monarch
Map: Custom continents
AIs: 5, random
Speed: Epic OR Normal
Version: Civ 1.61
![[Image: atwasstartkj6.jpg]](http://img243.imageshack.us/img243/9223/atwasstartkj6.jpg)
There are 2 save games available, identical in all respects except for the game speed. Chose either save for whatever reason you wish: the speed you enjoy or the speed you believe will score you more points. Players of both saves will be scored together.
Scenario Concept: All the world's a stage, and all the men and women merely players. Your civilization is fanatical about bringing art to the world. By force if necessary. Your civ *cough* "shuns" scientists, merchants and priests. Engineers are (just about) tolerated because they construct grand buildings to display your art.
Variant Rules: Please pay attention to the rules and scoring! Printing them out is wise.
1. You may not build any wonders (world or national) that generate GP points other than artist or engineer points. Parthenon=good, Oracle=bad. Heroic Epic=good, Scotland Yard=bad. This means no shrines too. There is 1 exception: You may build the United Nations.
2. You may not build any city improvements that allow the employment of scientist, merchant or priest specialists. Theatres and forges=good, markets and temples=bad. If you accidentally break this rule, carry on with the game but you will lose points (see below). There is 1 exception: You may build 1 library in the city you intend to build the national epic. But do not intentionally hire any scientists.
Any accidental non-artist, non-engineer GPs must be deleted.
3. In war, all AI cities must be razed, not captured. Barbarian cities are OK to capture.
EDIT: 4. If using caste system, do not intentionally hire scientists or merchants
Scoring: This is a scored event.
20 pts - For winning the game
3 pts - Per great artist you acquire
3 pts - Per (legal!) world wonder (not project) built
1 pt - Per broadcast tower your civilization contains at the end of the game
2 pts - Per city you control of size 10 or greater at the end of the game
5 pts - For building The Internet
8 pts - Earliest conquest win
8 pts - Earliest domination win
8 pts - Earliest diplomatic win
8 pts - Earliest space win
8 pts - Earliest cultural win
5 pts - First to Drama
5 pts - First to Mass Media
5 pts - First to build the Globe Theatre
5 pts - First to make contact with all 5 AI civs
5 pts - Highest culture in 1500 AD in a single city. Great works do not count, so subtract the culture each city gained from any great works.
You lose 10 points every time you break a rule (illegal building, keeping a captured city etc). But keep on playing!
The event will close 3 weeks on Monday, April 2nd. Please report in the Tournament subforum, together with all information you require to be scored, before the end of Tuesday, April 3rd. Saves are attached.
EDIT: 19/3/07: If starting the game now, please use the normal speed save. There is a slight problem with the epic one.