January 27th, 2012, 16:38
Posts: 7,766
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Joined: Oct 2009
OK, we finished our worker and debated a bit between worker and settler next. In the end after Mackoti left I decided on warrior next and max growth (3f tile), both due in 8t. Why?
It is pretty much superior to settler next, if we assume we want another warrior to escort the settler. Slowbuilding settler + warrior would take 12t. Here we spend 8t growing and building the warrior, 2t building the settler (chop always comes in on t9 of the plan) and then the 11th turn whipping it. So it's faster! This is in part because we are SPI.
It is comparable to the worker plan - the worker ends up being only a turn slower than slow-building it, but we also get the warrior of course. Worker-next gets a warrior on overflow right after the worker but doesn't have as much overflow after that. So in this comparison it has pluses and minuses.
Overall, growing/warrior first wins even more because we get to decide on worker vs settler after seeing the location of copper. So I'm very happy about this plan.
Micro for the next 7t is simple, work corn and build warrior. Worker will build the mine which we don't use yet and then get started on a chop. On the 8th turn of growth we'll be both 1h and 1f away from things, so we'll have several choices of what tile to work depending on what we're building next.