Discussion with Seven:
To elaborate on settling inland on the central island: A coastal city there won't get many colossus tiles anyway since Mackoti will win the culture war. We can settle a city 2N of the wheat to serve as a port to our inland cities.
Any lurker opinions?
Seven Wrote:I feel dubious about settling the jungle site right now - I just don't think we're prepared to settle it right now, it has no first ring resources nor even a 3f tile, and we can't chop a monument until a few turns later and then it's still useless for 5 turns.
I am thinking about settling the north end of the island, clam and corn. Maybe on the forest so they're both first ring, and bring Anagram along? I dunno. I'm too tired right now.
novice Wrote:I don't know. That jungle city is always going to be a slow starter,
so starting it early seems good to me. That way we'll have some oomph
in the jungle when the others' settlers arrive.
I'm not too keen on a city 1SW of clams - it seems a bit... pressured.
Maybe trek inland, say 2SE of that spot, settling amongst the corn and
cows. That way we'll at least deny the are to others and invalidate
some natural spots for our competitors. We can follow up with a city
3S of that.
Then there's the safe, alright, boring option of settling clams/wheat.
To elaborate on settling inland on the central island: A coastal city there won't get many colossus tiles anyway since Mackoti will win the culture war. We can settle a city 2N of the wheat to serve as a port to our inland cities.
Any lurker opinions?
I have to run.