T70 (inherited)
As Rowain suggested, I looked around and didn't see GLib being built in AI cities. So I changed the build in Kyoto from Workboat to GLib. Kyoto's fish could be netted by the WB being built by Tokyo
Also noticed that Tokyo was working a forest tile (1/1/0), and changed it to a desert incense (0/0/3) to improve our gold situation
Gave the Chariot Archer a rough terrain promo, and sent it to help in the attack on Dublin. Also decided to send the Warrior who was in the south to be a backup force. I was scared we would not have enough units with Dublin being at strength 14, and Horsemen getting a 33% penalty against cities
T71
Positioned the Horsemen to invade Dublin next turn
Maths finished, started BW. Songhai signed research agreement with India
T72
Invasion started, units in final positions
Songhai signed research agreement with someone else (Germany? not sure)
T73
War declared. Chariot Archer shot at the city, and dealt only 1 dmg. Then I looked at the odds of Horsemen attacking
Hmmm, that's exactly what I was afraid of. Estimated 3 dmg to the city, 5 dmg to the attacking Horse. This means that each Horse can attack twice and die. Still, this looked reasonably good: 3 dmg x 4 Horses = 12 dmg on the first turn, then it heals 2hp ibt, then 4 Horses attack again... some of them die, but the city should die too
Unfortunately, 2 of the 4 Horses did only 2 dmg. This is how things looked after the attack
Dublin was expected to be at 11hp next turn, and if some of the Horsemen did not do the required damage, the attack would have ran out of steam. Fortunately, one of them had enough XP for an insta-heal next turn. The rest needed another attack for an insta-heal. I decided to keep them at the city, and if we didn't take it next turn, retreat the survivors after the next turn's attack, to give them an insta-heal outside of the city's fire range
T74
Dublin obviously shot at one of the Horses, unfortunately not the one with insta-heal up
I shot at the city again, used the insta-heal, and charged again. 2 Horses died, I retreated the other two
T75
The situation at the start of the turn
Off-screen, in the south, I decided to skip the Chariot Archer shooting at the city, and moved the Warrior onto the hill tile. Chariot Archer was only doing 1 dmg per turn to the city, estimate for the Warrior was 2 dmg
Then I used the insta-heal and charged again. The wounded Horseman died, the insta-healed one survived
Songhai signed peace with China. We adopted Republic, finished BW and started IW
T76
I had just 2 units left, the very wounded Horseman and the Warrior. But with our UA, the Horse was going to fight at full strength anyway. I knew I was going to lose him, but expected these 2 units together to take the city
And that's exactly what happened, I sent the Horse first, he died, then the Warrior ended the war
I annexed Dublin as soon as it was out of rebellion, and started a Courthouse. Here is the situation at the end of the turnset
GLib is still uncontested, should be completed in 2 turns. Once it finishes, I think Kyoto needs to build at least 2 Horsemen, I'm worried that our whole army consists of a Warrior (who's escorting the Settler) and a Chariot Archer (who's fogbusting in the south)
Happiness is an issue, but the road to Dublin should be done shortly (in 2 turns I believe), that's 1 happiness immediately. Osaka is building a Circus, will be finished in 4 turns. Once Dublin completes its Courthouse, we will be in the positive again
I really don't like the Songhai Warrior on our border, there was a moment when I saw 2 more in the same area, Askia could easily decide to test our defences in Dublin (non-existent, but we should be able to defeat a Warrior force with city attacks)
Our Scout can capture a Mongolian Settler, not sure if we want a war with Genghis at the moment, but if we do, this is a good opportunity
Demos
With our top MFG and weakness in other categories, I think building a good army and attacking Askia is the best medium-term plan. Let's hope we have iron
Good luck!