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[SPOILERS] Yell0w - Shekinah, Sidar

shhh
"Gentlemen. You can't fight in here. This is the War Room!"
- Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb
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Turn Order:
Yell0w
Kyan
Mardoc
Bobchillingworth
HidingKneel
Amelia

Picks (to be changed):
Amelia: Mahala of the Dovello Exp/Rai/Ing
Mardoc: Averax of the Sheaim - Agg/Cre/Bar
Hiding Kneel: Volanna of the Svaltarfar - Agg/Exp
Bob: Thessalonica of the Elohim - Ind/Spi
Kyan: Arendel of the Ljosfaltar - Cre/Spi
Yellow: Shekinah of the Sidar - Arc/Cre


I plan on exploring the magic part of the tech tree and get a lot of shades via mages. I'll go for summons probably. Or I'll have mages for shade production only and go for a copper warrior/axemen defense. I'll go for a fast expansion using creative to my advantage. In this game I'll focus economy and hope for a midgame shadefarm to out-whatever-I-decide-then my opponents. I like a mix of copper warriors and entropy/enchantment/blur adepts and then Pit Beast Mages. If there is any jungle I'll go for fire, maybe I'll mix entropy/fire.

Anyone feeling like dedlurking is welcome =)

A lot of good players, I think all are more experienced than me.
"Gentlemen. You can't fight in here. This is the War Room!"
- Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb
Reply

Hey Yellow!

I don't know if you know about FFH PBEM V. Iskender (one of the players) played as the Sidar and eventually won the game. He made some very interesting moves there, coupled with some very nice strategies.

Taking a look there can help, I think.
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Ichabod Wrote:Hey Yellow!

I don't know if you know about FFH PBEM V. Iskender (one of the players) played as the Sidar and eventually won the game. He made some very interesting moves there, coupled with some very nice strategies.

Taking a look there can help, I think.

Yeah I think I read that one, I wanted to look it up again. I remember he did really well, and Sidar got buffed, even though I won't be using recon line most likely.

Thanks for the hint! =)
"Gentlemen. You can't fight in here. This is the War Room!"
- Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb
Reply

My start after movements:
[Image: Civ4ScreenShot0072.jpg]

That would be the perfect time for a dedlurker to sign up wink

My first mindfuck is seven pines.... has everyone a seven pines or do only I have seven pines and can play a farmers gambit save. Well I plan on using into the mist early so I'm going to find out. This map looks interesting.

GM will be settled asap, swaped to NH.

I would like to get an extra hammer on my capital but I think getting this Inscence and Cows in my capital is better than settling on the ivory or plainhills
"Gentlemen. You can't fight in here. This is the War Room!"
- Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb
Reply

Sorry, Yellow, I had already lurked other threads when you asked for a ded-lurker frown.

Why not 1E for the capital, though?
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Ichabod Wrote:Sorry, Yellow, I had already lurked other threads when you asked for a ded-lurker frown.

Why not 1E for the capital, though?

Indeed, why not smoke
"Gentlemen. You can't fight in here. This is the War Room!"
- Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb
Reply

Settled 1N of the spot, for obvious reasons.

Next turn Shade will arrive, but I think I can't use this cast after movement. I hope the +1 food will shave a turn off my Worker (I could calculate but not like I can change anything, so whats the point).

I don't know if I run a naming theme, if then something simple like naming every unit faceless and cities have a "fog theme" which means they'll be named after fog in different languages.

dedlurkers still encouraged!
"Gentlemen. You can't fight in here. This is the War Room!"
- Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb
Reply

Met Amelia before any movements, don't know how, my Capital just popped borders so it's not that, which is good, he could walk in with a scout and kill me.

so far the West is Coast only there is one maybe passage in the North to be explored and more land to the East and South, S is jungle, so I'll go for fire mana.
"Gentlemen. You can't fight in here. This is the War Room!"
- Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb
Reply

Yell0w Wrote:Met Amelia before any movements, don't know how, my Capital just popped borders so it's not that, which is good, he could walk in with a scout and kill me.

Map maker might have accidentally bring you together and haven't remembered to remove that contact information from the worldbuilder file.
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