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Ichabod Wrote:I'm just theoryzing, though, I really don't know. Hyborem can move some distance before settling too. He also starts with no city The 20t PB6 thing was about being declared a winner, not about not loosing. If you start a game and delete your starting settler, you loose immediately, regardless of which turn it is. In FFH8 I moved for 2 turns with no city before settling Basium.
June 6th, 2012, 08:40
(This post was last modified: June 6th, 2012, 09:08 by Ichabod.)
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Mist Wrote:Hyborem can move some distance before settling too. He also starts with no city The 20t PB6 thing was about being declared a winner, not about not loosing. If you start a game and delete your starting settler, you loose immediately, regardless of which turn it is. In FFH8 I moved for 2 turns with no city before settling Basium.
Ok, thanks!
So, I think:
1. Revolt to GK and the other more advanced civics.
2. Settle the city that Kyan suggested (I could resettle that razed city, but it's not a very good one). I should move all my units there for now, since I need the Iron Weapons promotion. Than I suggest using 2/3 angels to explore the map (with strenght 7, combat 1 they can fend for themselves). Basium should take mobility as his first promotion, so he can defend all the empire if needed. He had 97% odds against that wolf rider, without Iron or further promotions.
Unless you want me to attack Ellimist?
3. I think I only need to build units in my cities, probably some horses for mobility. Send them in stacks of 4/5 to cause some havok and likely die. If they die, it's good for us, anyway. The more angels, the merrier.
4. Workers should go improve the city. I wonder about the micro. I could finish a road to the city on the first turn it settled. I could also use that turn to start improving the wine. And I can either finish the wine or put 1 worker turn into it and than farm the fp. What do you think is best (if you can understand my ramblings, that is :neenernee)?
5. I just realized we need currency for the 100% gold thing to work. Going Warfare -> Currency soon would let me adopt Consumption + Military State + Conquest, which are probably final civics, I think.
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For now, get everyone over to the proposed site and begin improving the capital. I completely agree with you about teching that next. The deal was:
-He doesn't enter our borders until turn 90 earliest
-We cede form of titan, esus and give him 150 gold.
We've already given him 100g. I can breakeven at 80% science. I vote you tech for now, but eventually go to 0%. I intend to rapid expand. I think the Angels should help guard the settlers as we do this. I'll churn them out as quickly as possible for both of us.
Long term, I envisage the Hippus being the teching powerhouse whilst the Angels backing it up with muscle (something i've sorely missed so far). Despite being invaded once and nearly again, I haven't used up the world spell. I've managed to talk us out of it so far.
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Ok, sounds good. Sorry for being so nitpicky, it's just that, even if I'm playing now, I still view this as "your game" rather than "our game". So I don't want to take my normal slacker gameplay to this without at least mentioning it first .
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Just a note from PBEM VII: before I took over, Krill killed the two Infernal settlers, and Hyborem stayed in the game, even with no cities. He was an AI, but I don't think there's a big difference between AIs and players in a PBEM.
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Ichabod Wrote:Ok, sounds good. Sorry for being so nitpicky, it's just that, even if I'm playing now, I still view this as "your game" rather than "our game". So I don't want to take my normal slacker gameplay to this without at least mentioning it first .
Maybe it was due to my irregularity of updating. However, you've just given me two things:
1) An incentive to post.
2) A viable and realistic chance of winning.
I can only update the thread during my limited playing time (6-midnight gmt), but I can read anything you best generally so if you need me to see something urgent, feel free to post. I'll reply when I get in. Besides, I do get awful bored at work sometimes
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A few thoughts regarding Angels. The one you have left in the west (thank you for that ), could you please move to the South-West to guard the city ruins. A settler is en route to re-settle that location.
I would appreciate one angel heading south to Semirachye as that's where most of Ellimist's units fled. The rest can go secure your future capital site. Cities swapped over to settlers to get us some more cities. Trade due in 2 turns though I might be able to knock a turn off that with some micro.
After that, we can either go Warfare, Currency for benefits of civics and trade routes. Alternatively we can get hunting which you'll want for your ivory plus hawks. Another option is to head straight for Empyrean which allows us both to get into Overcouncil. If I remember right, we can get a great sage with overcouncil (each), we could then use that to bulb something?
My tech knowledge is probably off so can anyone confirm the above overcouncil plan is feasible?
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Pretty sure free sages are only available with Undercouncil, and that only if it hasn't been voted on previously (before ye join)
(or at least voted on in the positive, previously ... I think it can be rejected several times before finally being agreed to)
-> Also, what that particular vote does ... is it prevents any tech trading with non Undercouncil members, while at the same time giving current members a one time shot at a free GS (those that enter the council LATE [after the successful vote of this particular resolution] will only get the restriction, and not the free Greatperson iirc)
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Kyan Wrote:Another option is to head straight for Empyrean which allows us both to get into Overcouncil. If I remember right, we can get a great sage with overcouncil (each), we could then use that to bulb something? That's undercouncil.
Overcouncil gives you extra trade routes, and is generally considered much weaker of the two.
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Mist Wrote:That's undercouncil.
Overcouncil gives you extra trade routes, and is generally considered much weaker of the two.
Aw shucks. Though I am noticing the potential for a lot of trade routes!
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