As always, here are the comments I wrote before the game closed:
http://www.garath.net/Sullla/Civ4/comments.html#Adv24
I was surprised that the AI didn't put up a bit more of a fight. Mortius' report was instructive in this regard; when planning the game, I never considered that the lack of stone and marble resources would cause the AI to build fewer wonders! That's a case of Blake's AI being so smart, it screwed with the concept of the scenario.
I also overestimated the performance of the Monarch AIs a bit. In Beyond the Sword, Monarch difficulty simply isn't as hard as it was in the standalone version of Civ4. (The AI is smarter, but it gets fewer bonuses. Losing the starting worker is the biggest factor.) Much of my thinking is heavily influenced by the older, non-expansion versions of the game; I've only completed two games with Beyond the Sword, compared to about 50 with the original game. Old habits die hard!
Still, I'm not unhappy with the way the game went. All of the 34/34 games were extremely well played, and if a bit of luck sometimes broke their way, so be it. The scoring actually proved quite competitive, with a lot of 30+ scoring games. Most importantly, just about everyone sounded like they had a great deal of fun while playing, which was the real goal for this relaxing game.
So thanks for playing, and I've thoroughly enjoyed reading all of your reports.
If you liked this game, you may want to try Ruff's new game (Adv. 25) or the game that sooooo will be opening sometime in the next couple of weeks. Stay tuned...
http://www.garath.net/Sullla/Civ4/comments.html#Adv24
I was surprised that the AI didn't put up a bit more of a fight. Mortius' report was instructive in this regard; when planning the game, I never considered that the lack of stone and marble resources would cause the AI to build fewer wonders! That's a case of Blake's AI being so smart, it screwed with the concept of the scenario.

I also overestimated the performance of the Monarch AIs a bit. In Beyond the Sword, Monarch difficulty simply isn't as hard as it was in the standalone version of Civ4. (The AI is smarter, but it gets fewer bonuses. Losing the starting worker is the biggest factor.) Much of my thinking is heavily influenced by the older, non-expansion versions of the game; I've only completed two games with Beyond the Sword, compared to about 50 with the original game. Old habits die hard!
Still, I'm not unhappy with the way the game went. All of the 34/34 games were extremely well played, and if a bit of luck sometimes broke their way, so be it. The scoring actually proved quite competitive, with a lot of 30+ scoring games. Most importantly, just about everyone sounded like they had a great deal of fun while playing, which was the real goal for this relaxing game.
So thanks for playing, and I've thoroughly enjoyed reading all of your reports.
