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Turns 121 - 125[/SIZE]
Been a quiet set of turns - I've been teching and building away quietly in my little corner of the world.
I recently finished paper with a couple turns of gold I had saved up, then used my GS to bulb most of Education.
I'm now on my long-awaited research of gunpowder. Abroad, much has been happening:
Commodore birthed a GG fighting Mist, and Gaspar or Yuri birthed a GG fighting their war. Things have not been going well for Yuri. If I'm couting right, he's lost five cities since this war began: Samsun, New Istanbul, Ankara, Izmir, Kayseri. I find it slightly curious that Gaspar are enjoying so much success against Yuri - especially in light of Mistabod's epic failure with an OP UU. My guess is they're fielding a mix of Knights, CKNs, Maces, and Muskets. However, Yuri has Feudalism for LBs, and has had Construction for Catapults for quite some time. They should not be doing this well, especially when a lot of their power is bound to be tied up defending the Chinese-HRE border. Yuri's is probably just so checked out that he is not defending well, and is basically handing NoGas an easy victory. And make no mistake, this is the end of any meaningful resistance from Yuri. He has been relegated to a small coastal enclave, and his cities can be forked and reduced at will by the Chinese military juggernaut.
Combined with their recent completion of the Jewish Shrine, NoGas are looking very strong. Meanwhile, Commodore built the Hagia Sophia, always a nice wonder, if you don't have anything else to build that is. The 'enemy spotted' warnings are for the trireme pair that Mist and Ichabod have sent down my southeastern seaboard.
So far, they haven't had anything to pillage, I only have two sources of seafood. However, they are starting to near Rakhanna's clams, which will force me to do something about them relatively soon.
However, all these sideshows are secondary to the bomb I had dropped on me this turn. This:
I'm been increasingly wary towards Commodore of late. With Rifle drafting online and a stalemate with Mistabod around Bravery, I wouldn't fault Commodore for looking for other options. Furthermore, one of his workers has been roading my territory along our border. While it could be a friendly gesture, it put me on my guard. Then, this turn, he moved his main army to the location shown. Commodore had been poking at the Byzantine borders northwest of Bravery with this stack. However, on t124, he withdrew it in the face of a superior Byzantine force. But instead of moving it northeast towards Kusari, or north towards the HRE - Chinese border, he moved it northwest towards his core. Now, it might just be me misreading tea leaves, but it seemed to me that he might be moving his stack back into his territory to launch an attack on Tuchanka or Thessia.
I had a worker not doing anything, so I sent him into HRE territory north of Tuchanka to see what he could find. What he found was very disturbing.
Three fortified Knights, one of them with Morale? While they're not positioned anywhere to enter my territory on the following turn, that GG Knight could reach Thessia or Tuchanka turn 1 of an HRE invasion.
Hardly conclusive evidence, but enough to put me on my guard. With Mistabod fortifying their cities and showing no signs of mobilizing or going back on the offensive, I saw little harm in taking a precautionary step.
I moved my main force northeast between Thessia and Tuchanka. From there, it can defend all the approaches to Thessia and Tuchanka, and can potentially move to threaten Zoe on the first turn of any hostilities. I moved my pikes staged west of Palaven to cover the city into Tuchanka to lock it down. The consequence of this is that I leave Irune very vulnerable. However, things are not pointing to the Byzantines going on the offensive anytime soon. Though if they do have a spy in there, I am well, and truly screwed.
At any rate, I decided to take the risk anyway. Very foolish with the benefit of a few hours of hindsight.
If Commodore does declare war, I offer him Palaven for peace. 10 turns would be all I would need to research gunpowder and whip out some musketeers to make prosecuting a war against me much more difficult, and getting a nice Palaven, with all it's infrastructure and the Great Wall intact would be a boon for him - though I'm not sure the one city would be enough to sate Commodore. We'll cross that bridge once I reach it, but I'm not going to be shy about cutting Palaven loose if need be, the city is pretty indefensible operating at the tech disadvantage I am.
I'm getting away with a pretty small garrison there right now against Mistabod because they're focused on defending Bravery, and Commodore has about a dozen units hanging around the city. Those units may be coming after me soon though, we'll see.
As another precautionary step, I wrapped up the last of the crucial infrastructure builds and began ramping up military production again.
I feel like I'm jumping at shadows here. But with my situation as precarious as it is - wedged between two much more powerful nations, I figure it is better to be prepared for any eventuality.
On that note, three of the other four civs, (including Yuri???) can now research astronomy.
While Yuri is no concern, Commodore and Mistabod attacking across the waves with galleons - forking my backline cities - is a very distinct possibility. I'm going to have to start garrisoning all my cities before long.
France, prepared for war, but hoping for peace.
End Turn.