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Blast from the Past

Something a bit... off about this picture? [Image: wink.gif]

[Image: foxbat_bth.jpg]

800x600 for D1! .... or the next best thing. This is a suprisingly fun mod that's had a ton of work put into it, and it shows. Great graphics and sounds to reminisce about, and the gameplay is fast and intense. (Dense dungeons + insta-heal potions + near constant stunlock = good times!) Its worth giving at least a brief whirl just to soak up the good atmosphere.

The "sorcerer" featured below is a class near and dear to us... [Image: smoke.gif]

Quote: The Blood Wizard is an interesting character, combining the never implemented class in Hellfire with the infamous naked mage from the Diablo days. He is unable to increase his Strength, Dexterity or Energy and all stat points are automatically applied to Vitality on level-up. The Blood Wizard is a pure caster class, but all his spells cost life instead of mana to cast. He is unable to equip most items in the game because of his low Strength.

However I'm naturally having too much fun with my level 20 Monk at the moment. [Image: wink.gif] Flash has been pretty [Image: eek.gif] so far...
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Looks interesting!

Is there a server to host multiplayers?

Can I have a second copy of LoD installed in a different directory and run the mod without affecting each other?

That "Mage vs Butcher" video should have benn named "How a nub plays" [Image: lol.gif]


KoP
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I'm not really sure there is anyway to get a closed realm going. The code changes for the mod are encapsulated in a custom .exe file. Being a 1.10 mod you can't connect via open b.net either, though a custom server in theory would do it. However the modmaker also disabled the battle.net buttons, I could probably figure out how to re-enable them, but it would be a bunch of work and have to be re-done for every new release. That leaves TCP/IP play for now.

There's some version-switching batch files avaliable here, but you have to run the batch every time you want to switch back and forth. I might update one of my scripts to do that automatically and run the mod for you when I get off my bum. :P There's some info here on running multiple versions too. Back to Hellfire doesn't look at the registry for the save path info, so you can probably get away with sticking your 110 copy in another place along with BTH and run it from there.
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FoxBat Wrote:Something a bit... off about this picture? [Image: wink.gif]

[Image: foxbat_bth.jpg]
What is wrong, for D1, is that the rogue is not behind the sorcerer, filling his back with arrows. smile

Occhi
"Think globally, drink locally."
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Occhidiangela Wrote:What is wrong, for D1, is that the rogue is not behind the sorcerer, filling his back with arrows. smile

Occhi

I've heard alot of complaints from warriors in my day, but that takes some special talent. [Image: lol.gif]
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