February 26th, 2008, 10:08
Posts: 3,010
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Joined: Mar 2004
I really wanted a Celestial Pig and was going to lay down some gold for one. I gave away a few Pigs so I had 4 left in my stash and needed to buy 2 more if I wanted to trade for a Celestial and still keep a normal one.
This morning I went to look for candy cane weapons in preparation when Nudists ascend. I found 5 more miniature pigs. *bangs head* ![[Image: rant.gif]](http://realmsbeyond.net/forums/images/smilies/rant.gif) And the trader is no no longer.
Here's a challenge - Help KoP organize his mules!
KoP
February 26th, 2008, 14:46
Posts: 1,130
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Joined: Mar 2004
KingOfPain Wrote:Here's a challenge - Help KoP organize his mules! Bugger THAT!!!
February 26th, 2008, 19:12
Posts: 464
Threads: 19
Joined: Oct 2005
KingOfPain Wrote:Help KoP organize his mules!
I think someone's smoking too much crack while playing HGL.
CHALLENGE: help Seijin complete all consumable titles!!!!
If you believe everything you read, better not read.
February 26th, 2008, 21:54
Posts: 785
Threads: 50
Joined: Mar 2004
Getting back on topic...
This weekend is double points for EotN reputation titles. So instead of Urgoz, me and WB considered doing something that could work on reputation, like a dungeon. Like maybe, "the" elite dungeon. Slaver's Exile perhaps?
February 26th, 2008, 22:59
Posts: 11
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Joined: Jul 2007
I should be available on Saturday afternoon and Sunday.
Given the rep buff, dungeons are a good plan. This weekend I'll be doing Rragars and Kathandrax in HM. Frostmaw and slavers are also targets. I can likely solo both with my new nude gimmick. Others are welcome to hitch a ride for a freebie. It's really less boring than it sounds.... And it's easy....
Vanquishing is also good given the buff. I've never tried, but apparently the Charr areas are pretty hard to vanquish. We should target those.
It's unfortunate that there are no merchants standing around in GWEN, otherwise we could chain vanquish Dalada/Sacnoth/one of the dungeons. We could still do that as a very productive trip, but we'll lose several plat leaving stuff on the ground.
I'm happy to try Slavers in HM, but I rate our chances of success only around 75% at best. We should do something that's likely to be multiply productive given all the good options.
As of now, my only gameplay left in GWEN is:
1) HM dungeons: Rragars, Kathandrax, Frostmaw, Slavers.
2) Charr and some Asura vanquishes.
3) About 100k rep points over the 4 races.
Elsewhere, I haven't cleared the UW, Urgoz, or DoA.
And that's it, I think. Not enough to generate 9000 chests, and 9000 drunkard minutes....
Looks grim.
That which does not kill us makes us stronger.
February 27th, 2008, 06:17
Posts: 1,130
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Joined: Mar 2004
I'd be into Hard Mode dungeons...
Xyn and I have characters up to Duncan, but so far we've been unable to properly lock down a build that gets us past the first chamber. The trouble with Slaver's though is that it's set up like DoA and we're on the equivalent of Mallyx while everyone else is up to the feeder areas. Only the last one, Duncan the Black, is necessary to do in Hard Mode to get HM quest credit. Yes, we should get the guild together and see if we can crack it, but realistically that will be one for another day and a lot more prep time.
Frostmaw is similarly tricky. We could do it I think, but if people haven't been in there before, they probably won't really understand the needs of the place.
Rragar's is conventional and epic enough that I think it would be a VERY suitable choice. Kathandrax, after trying Forgewight in Hard Mode? Maybe. I have my suspicions that it would be less than fun.
Another option I'd like to put on the table: Hard Mode Ooze Pit is all one level and with over 175 kills it would be ideal for a Dwarf reputation spurt. It's also accessible from Longeye's Ledge, so it's not well out of reach of most characters.
February 27th, 2008, 22:03
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Joined: Jul 2007
I don't recommend Ooze Pit. It's annoying for parties because of super overpowered armor ignoring damage. However, it's near automatic to solo with a spirit bond smiter.
So, we'll get thrashed in ooze pit if we don't constantly maintain prot on everyone, and that's not likely.
And besides, it's just totally inefficient. Anyone who'd like to do Ooze Pit, just ask me. I'll run you through it in 30 minutes.
I say we cash in on the manpower and chain vanquish Dalada and Sacnoth using a party full of siege devourers, then do one of the two dungeons. Rragars I can solo if you'd like a free ride. The other I don't remember well from NM, but given that there don't seem to be endless melee interrupts and dazed, I'll bet I could do it there too.
That which does not kill us makes us stronger.
February 27th, 2008, 23:09
Posts: 785
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Joined: Mar 2004
I haven't barely touched the dungeons so I don't know what is good. They're off the beaten path, so there's a fair subset of our players that haven't done much with them. Whatever would be maximally entertaining and somewhat challenging (harder than oola's lab or CoF please...) You dungeon types might consider this an opportunity to introduce the rest of us to what you like about them.
DocVal Wrote:I say we cash in on the manpower and chain vanquish Dalada and Sacnoth using a party full of siege devourers, then do one of the two dungeons.
Personally I don't know if I could stand a full vanquish in a "siege wurm". Then again I'm probably monking so I guess I don't need too...
Quote:Rragars I can solo if you'd like a free ride. The other I don't remember well from NM, but given that there don't seem to be endless melee interrupts and dazed, I'll bet I could do it there too.
The point of a weekly event is to play together and have fun, not merely watch our title bars go up! Whatever we do, we're going to do it cooperatively as a group!
February 28th, 2008, 01:07
Posts: 1,130
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Joined: Mar 2004
FoxBat Wrote:You dungeon types might consider this an opportunity to introduce the rest of us to what you like about them.
TREASURE! 8)
A guaranteed item at the end - Could be green, usually just rare, or a gem, or in exceedingly rare cases, a gold Polymock piece.
We should bring a couple of copies of Light of Deldrimor, so we can pick up all of the Hidden Treasures on the way down.
Quote:Personally I don't know if I could stand a full vanquish in a "siege wurm". Then again I'm probably monking so I guess I don't need too...
BTW Doc's "party full of Siege Devourers" will consist of all both of them if we go out of our way to grab them. If we do that then I'd say the way to go would be to start at Doomlore Shrine, pick up the Devourers and just beeline for Sacnoth Valley.
Quote:The point of a weekly event is to play together and have fun, not merely watch our title bars go up! Whatever we do, we're going to do it cooperatively as a group!
FoxBat gets it. Unless we're all part of some freakishly tangled bond web I'm not having Ragnar waving pom poms, forming human pyramids and mexican waves from the sideline.
February 28th, 2008, 10:32
Posts: 573
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WarBlade Wrote:Unless we're all part of some freakishly tangled bond web I'm not having Ragnar waving pom poms, forming human pyramids and mexican waves from the sideline.  Wow, that's quite a mental image! (not to mention kinky-sounding!)
I've only done one of the dungeons in HM - Darkrime Delves - so I'd be up for any of the others. Just so long as we're having fun together and working as a team!
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