October 19th, 2012, 02:57
Posts: 7,902
Threads: 13
Joined: Aug 2006
They may have another city somewhere between the capital and Losing. But if we can raze Losing we should push on with our units towards the gold, and see what the situation is.
Short term micro thoughts:
Bitter could put the overflow into a granary, but I'm tempted to put it into another axe. That would make the axe one-whippable right away when when we reach size 2, if we need it. The granary will be one-whippable either way. On the other hand, if we overflow into the granary, we can complete it by chopping the last forest and just keep growing. This seems better, on reflection. So yeah, put the overflow into a granary.
Bloody Mary should complete its axe and start a settler at size 4. I'm thinking it will have to do without a fourth improved tile for three turns, until it whips the settler.
Caipirinha should complete its axe and start a worker at size 3, probably to be whipped and overflowing into a granary.
Tech: I'm good with Writing next.
I had some loose thoughts about worker micro but I'll try to be more concrete instead and post concrete actions.
If you know what I mean.