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[Public Diplo] The Planetary Council

(October 28th, 2012, 03:33)Sareln Wrote: @ Maniac. I have a colony pod en-route to that site right now actually. Do you have your heart set on it?

Not mandatory - it would just make things easier.

Quote:What are the exact details of the culture modifier for esp? Is it a binary (if X > Y) like the trade bonuses or is it sliding scale?

Haven't checked the code, but sliding scale seems most logical for that modifier.
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If i win Concordat i promise to make a vote for "spread the voice of planet" giving all members a free Acolyte
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(October 28th, 2012, 03:53)Maniac Wrote:
(October 28th, 2012, 03:33)Sareln Wrote: @ Maniac. I have a colony pod en-route to that site right now actually. Do you have your heart set on it?

Not mandatory - it would just make things easier.

Took a look at the spot while playing; go ahead and take that spot. You need a port on that body of water anyways.
Blog | EitB | PF2 | PBEM 37 | PBEM 45G | RBDG1
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Cool!
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@ Sian, is everything alright? Tracker has you with the save for 48+ hours now.
Blog | EitB | PF2 | PBEM 37 | PBEM 45G | RBDG1
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Sian, those ships are not going to disappear, no matter how long you stare.
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(November 2nd, 2012, 04:15)Iskender Wrote: Sian, those ships are not going to disappear, no matter how long you stare.

Ruh roh Scooby?
Blog | EitB | PF2 | PBEM 37 | PBEM 45G | RBDG1
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The Concordat to the rescue?
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This is what happened: a player who ran skeleton defence in order to get ahead of the crowd (at least in terms of GNP) got caught with his pants down.
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I hope we hear from him soon, and that the longer-than-usual turnplay time isn't because he's throwing in the towel already.
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