(October 29th, 2012, 16:40)zakalwe Wrote: Jahooma's level 12 is driving me crazy.
Anyone got a perfect score for level 19?
I finished all the levels but I didn't bother to go back and try for perfect scores.
I have to run.
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[SPOILERS] Novice's nominal nonchalance
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I made do with 8 boxes:
I optimized it down from 10 boxes, which also gave full score for boxes. Interestingly, this added one (1) extra step. So apparently there's a solution that uses more boxes but saves steps. My solution:
I have to run.
Optimizing for perfect scores was somewhat interesting for some of the levels. (I.e., some cute trick was required to save a box or two.)
My problem with level 12 is to cram in all the required boxes. It would be trivially easy if only the board was bigger. So I guess more cute tricks are in order. EDIT: Clearly, there's another algorithm that I'm missing. Hmmmm. On my first couple of stabs I was able to get a pretty good score for either boxes or steps on level 19, but not both. So that seems like a nice challenge, assuming it's possible.
If you know what I mean.
(October 29th, 2012, 17:15)zakalwe Wrote: My problem with level 12 is to cram in all the required boxes. It would be trivially easy if only the board was bigger. So I guess more cute tricks are in order. EDIT: Clearly, there's another algorithm that I'm missing. Hmmmm. At any rate I don't think you can go above 10 boxes on level 12 without losing score for boxes. Apparently, this game teaches parallellization too. ![]() Parallellized solution:
I have to run.
Like I've said, I loved the game, but I'm yet to finish it. I got a perfect score on level 12:
![]() I've yet to make 2 levels, the first 17 I've made with perfect scores. But, even though I've made a perfect score on lvl 17, I still can't understand recursion. That one was more of a guessing thing rather than logical thought. I'll have to try and understand it later, I was too tired when i finished the level for the first time. Level 14 and level 10 were awesome to make. My first solution to level 14 used almost the full grid with boxes until I realized that I was doing all the needed work twice. But I was very happy when I found the first soluton (it was something like 1 and 1 in the scores :P) and it was easy to optimize it from there.
Yeah, level 12 wasn't so hard once I realized I was on the wrong track.
I got a perfect score with my first working version. Now I just need a perfect score on level 19...
If you know what I mean.
![]()
Here is the idea I was pursuing on level 12 when I kept running out of space:
The pictured solution is A LOT more efficient in terms of steps. (Linear instead of quadratic.) Unfortunately, it only computes MOD 8, not MOD 10, due to space limitations. ![]()
If you know what I mean.
The ones I haven't perfect-ed are 10, 12 & 19 ... and in each case I can't find any more boxes to get rid of which I think means I need to rip it out entirely & start again to get anything better
![]() ![]()
...wounding her only makes her more dangerous!
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