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EUREKA moment

While searching for a picture for RBwiki Diablo section I came across this old screen in the RBD site. The story was:
A picture to die for - A quick Laz run turned into something that lasted for almost an hour. I have always thought it beautiful with all 3 colors of Bloodstars crisscorssing the screen but I never managed to stop and smell the roses. So I thought to myself, “I am going to grab a few screens if it kills me”. I wasn’t satisfied after a few grabs, something seem missing... so I decided to invite the 3 unique ladies as well, afterall, what kind of a party would it be without the trio. Now all I needed is a grand ballroom and I found one fitted for an all stars cast. Can you spot the 3 uniques?

Don’t ask how many times I died for this picture tongue

[Image: Picture2Die4.jpg]

but that was only half the story. The fact is, that was an EUREKA moment for me, that led to series of testing and (un)related discoveries. It improved my game much, to say the least smile

I remember using this principle, to show Gumby (a BMN player from the Asylum, also one of the players in the first Ironman team to beat Diablo) how an Ironman mage can clear level 5 of bats with lvl 1 Charged Bolts. He, short of accusing me of cheating, just couldn't believe it and insisted I must be doing something more (even tho he was playing right beside me). [Image: huh.gif]

I am not sure if this info is included in the latest version of Jarulf's Guide, but he was looking at the same data around the same time I discovered E=M C Squares
Expertise = Monster Controlling Squares
Quote:KingOFPain
I have a small revealation in the monster AI

Dogs spit much less within 4 squares (inconsistent results)

Gloom (and maybe Horned demons too) won't charge within 4 squares

Witches and goat archers will run and stand at the fourth squares. Some goats will sometimes take a small pause at the second square and fire but still retreats to the fourth square after.


Quote:Jarulf
>Dogs spit much less within 4 squares (inconsistent results)

I have not finished the spit AI so I can't tell for sure. It is a bit tricky in that part. By the way, Magma and Lightning Demions uses about the same AI and so do Diablo although there are some small differences.

>Gloom (and maybe Horned demons too) won't charge within 4 squares

Correct as far as Glooms go. I have not looked at all at Horned ones. but it seems they can only charge at a distance greater than 4 as well.


>Witches and goat archers will run and stand at the fourth squares. Some goats will sometimes take a small pause at the second square and fire but still retreats to the fourth square after.

I am looking this AI right now (well, not right now, but it is the one I look at when I have time (it is the same AI and also for the fast spitters). I have it as this:

1. if not active, exit
2. if out of sight of target and it is a player, walk towards last seen location, exit
3. if last action was not ranged attack, goto 5
4. do delay for Rnd[20]/20 seconds, exit
5. if D >=4, goto 7
6. if R < 10·Intf + 70, walk away from target, exit
7. if target is within sight, do ranged attack, exit

So as you can see, if the distance (D), is below 4, the chance for waliking away is 70, 80, 90 and 100% depending on subtype. Meaning Night Clan and Soul Burners always walk away until the distance is 4 while the others at time will stop and fire. After they fire they will then always make a delay for anything from 0 frames up to 20 frames which is a second.



KoP
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Could we have a few other screenshots, cropped or otherwise, to compare the screenie with the witches with please?
I would personally be more inclined to have a screenshot with Diablo in it rather than minions or plain monsters.
Even a ss of a variant burning an Apocalypse scroll would be nice ...

smile
Moriah.
One drop of your blood I spill will pay for one tear you made me shed, until the ground can soak up no more
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How many times DID you die for that picture?? lol :dancing5:

*hug*


- Bob
Fortune favors the bold.
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